mkxp-sunshine/mkxp.pro

311 lines
6.4 KiB
Prolog

TEMPLATE = app
QT =
TARGET = oneshot
DEPENDPATH += src shader assets
INCLUDEPATH += . src
CONFIG -= qt
CONFIG += link_pkgconfig
CONFIG(release, debug|release): DEFINES += NDEBUG
isEmpty(BINDING) {
BINDING = MRI
}
contains(BINDING, MRI) {
contains(_HAVE_BINDING, YES) {
error("Only one binding may be selected")
}
_HAVE_BINDING = YES
CONFIG += BINDING_MRI
}
contains(BINDING, MRUBY) {
contains(_HAVE_BINDING, YES) {
error("Only one binding may be selected")
}
_HAVE_BINDING = YES
CONFIG += BINDING_MRUBY
}
contains(BINDING, NULL) {
contains(_HAVE_BINDING, YES) {
error("Only one binding may be selected")
}
_HAVE_BINDING = YES
CONFIG += BINDING_NULL
}
unix {
CONFIG += c++11
PKGCONFIG += sigc++-2.0 pixman-1 vorbisfile \
sdl2 SDL2_image SDL2_ttf SDL_sound physfs
LIBS += -ldl
macx: {
CONFIG -= app_bundle
INCLUDEPATH += $$QMAKE_MAC_SDK_PATH/System/Library/Frameworks/OpenAL.framework/Versions/A/Headers
LIBS += -framework OpenAL
}
!macx: {
PKGCONFIG += openal zlib
INCLUDEPATH += /usr/include/AL /usr/local/include/AL
SOURCES += src/xdg-user-dir-lookup.c
LIBS += -lX11
}
}
win32 {
QMAKE_CXXFLAGS += -std=gnu++11
QMAKE_LFLAGS += -std=gnu++11
PKGCONFIG += sigc++-2.0 pixman-1 zlib \
sdl2 SDL2_image SDL2_ttf openal SDL_sound vorbisfile freetype2
LIBS += -lphysfs -lsecur32 -lwinmm
release {
RC_FILE = assets/resources.rc
}
}
# Deal with boost paths...
isEmpty(BOOST_I) {
BOOST_I = $$(BOOST_I)
}
isEmpty(BOOST_I) {}
else {
INCLUDEPATH += $$BOOST_I
}
isEmpty(BOOST_L) {
BOOST_L = $$(BOOST_L)
}
isEmpty(BOOST_L) {}
else {
LIBS += -L$$BOOST_L
}
isEmpty(BOOST_LIB_SUFFIX) {
BOOST_LIB_SUFFIX = $$(BOOST_LIB_SUFFIX)
}
LIBS += -lboost_program_options$$BOOST_LIB_SUFFIX
STEAM {
DEFINES += STEAM
}
# Input
HEADERS += \
src/quadarray.h \
src/audio.h \
src/binding.h \
src/bitmap.h \
src/disposable.h \
src/etc.h \
src/etc-internal.h \
src/eventthread.h \
src/flashable.h \
src/font.h \
src/input.h \
src/plane.h \
src/scene.h \
src/sprite.h \
src/table.h \
src/texpool.h \
src/tilequad.h \
src/transform.h \
src/viewport.h \
src/window.h \
src/serializable.h \
src/shader.h \
src/glstate.h \
src/quad.h \
src/tilemap.h \
src/tilemap-common.h \
src/graphics.h \
src/gl-debug.h \
src/global-ibo.h \
src/exception.h \
src/filesystem.h \
src/serial-util.h \
src/intrulist.h \
src/binding.h \
src/gl-util.h \
src/util.h \
src/config.h \
src/settingsmenu.h \
src/keybindings.h \
src/tileatlas.h \
src/sharedstate.h \
src/al-util.h \
src/boost-hash.h \
src/debugwriter.h \
src/gl-fun.h \
src/gl-meta.h \
src/vertex.h \
src/soundemitter.h \
src/aldatasource.h \
src/alstream.h \
src/audiostream.h \
src/rgssad.h \
src/sdl-util.h \
src/oneshot.h \
src/pipe.h \
chromasdk/FrameController.h \
chromasdk/ChromaSDKImpl.h \
chromasdk/RzChromaSDKDefines.h \
chromasdk/RzChromaSDKTypes.h \
chromasdk/RzErrors.h \
src/i18n.h
SOURCES += \
src/main.cpp \
src/audio.cpp \
src/bitmap.cpp \
src/eventthread.cpp \
src/filesystem.cpp \
src/font.cpp \
src/input.cpp \
src/plane.cpp \
src/scene.cpp \
src/sprite.cpp \
src/table.cpp \
src/tilequad.cpp \
src/viewport.cpp \
src/window.cpp \
src/texpool.cpp \
src/shader.cpp \
src/glstate.cpp \
src/tilemap.cpp \
src/autotiles.cpp \
src/graphics.cpp \
src/gl-debug.cpp \
src/etc.cpp \
src/config.cpp \
src/settingsmenu.cpp \
src/keybindings.cpp \
src/tileatlas.cpp \
src/sharedstate.cpp \
src/gl-fun.cpp \
src/gl-meta.cpp \
src/vertex.cpp \
src/soundemitter.cpp \
src/sdlsoundsource.cpp \
src/alstream.cpp \
src/audiostream.cpp \
src/rgssad.cpp \
src/vorbissource.cpp \
src/oneshot.cpp \
src/screen.cpp \
binding-mri/journal-binding.cpp \
chromasdk/FrameController.cpp \
chromasdk/ChromaSdkImpl.cpp \
binding-mri/chroma-binding.cpp \
src/i18n.cpp
STEAM {
HEADERS += src/steam.h steamshim/steamshim_child.h
SOURCES += src/steam.cpp steamshim/steamshim_child.c
}
EMBED = \
shader/common.h \
shader/transSimple.frag \
shader/trans.frag \
shader/hue.frag \
shader/sprite.frag \
shader/plane.frag \
shader/gray.frag \
shader/bitmapBlit.frag \
shader/flatColor.frag \
shader/simple.frag \
shader/simpleColor.frag \
shader/simpleAlpha.frag \
shader/simpleAlphaUni.frag \
shader/flashMap.frag \
shader/obscured.frag \
shader/minimal.vert \
shader/simple.vert \
shader/simpleColor.vert \
shader/sprite.vert \
shader/tilemap.vert \
shader/blur.frag \
shader/blurH.vert \
shader/blurV.vert \
shader/simpleMatrix.vert \
assets/icon.png \
assets/gamecontrollerdb.txt
defineReplace(xxdOutput) {
return($$basename(1).xxd)
}
# xxd
xxd.output_function = xxdOutput
xxd.commands = xxd -i ${QMAKE_FILE_NAME} > ${QMAKE_FILE_OUT}
xxd.depends = $$EMBED
xxd.input = EMBED
xxd.variable_out = HEADERS
QMAKE_EXTRA_COMPILERS += xxd
BINDING_NULL {
SOURCES += binding-null/binding-null.cpp
}
BINDING_MRI {
isEmpty(MRIVERSION) {
MRIVERSION = 2.2
}
PKGCONFIG += ruby-$$MRIVERSION
DEFINES += BINDING_MRI
# EMBED2 = binding-mri/module_rpg.rb
# xxdp.output = ${QMAKE_FILE_NAME}.xxd
# xxdp.commands = xxd+/xxd+ ${QMAKE_FILE_NAME} -o ${QMAKE_FILE_OUT} --string
# xxdp.depends = $$EMBED2
# xxdp.input = EMBED2
# xxdp.variable_out = HEADERS
# QMAKE_EXTRA_COMPILERS += xxdp
HEADERS += \
binding-mri/binding-util.h \
binding-mri/binding-types.h \
binding-mri/serializable-binding.h \
binding-mri/disposable-binding.h \
binding-mri/sceneelement-binding.h \
binding-mri/viewportelement-binding.h \
binding-mri/flashable-binding.h
SOURCES += \
binding-mri/binding-mri.cpp \
binding-mri/binding-util.cpp \
binding-mri/table-binding.cpp \
binding-mri/etc-binding.cpp \
binding-mri/bitmap-binding.cpp \
binding-mri/font-binding.cpp \
binding-mri/graphics-binding.cpp \
binding-mri/input-binding.cpp \
binding-mri/sprite-binding.cpp \
binding-mri/viewport-binding.cpp \
binding-mri/plane-binding.cpp \
binding-mri/window-binding.cpp \
binding-mri/tilemap-binding.cpp \
binding-mri/audio-binding.cpp \
binding-mri/module_rpg.cpp \
binding-mri/filesystem-binding.cpp \
binding-mri/oneshot-binding.cpp \
binding-mri/steam-binding.cpp \
binding-mri/wallpaper-binding.cpp \
binding-mri/niko-binding.cpp
}
OTHER_FILES += $$EMBED