mkxp-sunshine/binding-mri/oneshot-binding.cpp
2017-04-03 03:06:20 -07:00

117 lines
3.5 KiB
C++

#include "oneshot.h"
#include "etc.h"
#include "sharedstate.h"
#include "binding-util.h"
#include "binding-types.h"
#include "eventthread.h"
#include <SDL.h>
RB_METHOD(oneshotSetYesNo)
{
RB_UNUSED_PARAM;
const char *yes;
const char *no;
rb_get_args(argc, argv, "zz", &yes, &no RB_ARG_END);
shState->oneshot().setYesNo(yes, no);
return Qnil;
}
RB_METHOD(oneshotMsgBox)
{
RB_UNUSED_PARAM;
int type;
VALUE body;
VALUE title = Qnil;
rb_get_args(argc, argv, "iS|S", &type, &body, &title RB_ARG_END);
std::string bodyStr = std::string(RSTRING_PTR(body), RSTRING_LEN(body));
std::string titleStr = (title == Qnil) ? "" : std::string(RSTRING_PTR(title), RSTRING_LEN(title));
return rb_bool_new(shState->oneshot().msgbox(type, bodyStr.c_str(), titleStr.c_str()));
}
RB_METHOD(oneshotResetObscured)
{
RB_UNUSED_PARAM;
shState->oneshot().resetObscured();
return Qnil;
}
RB_METHOD(oneshotObscuredCleared)
{
RB_UNUSED_PARAM;
return shState->oneshot().obscuredCleared() ? Qtrue : Qfalse;
}
RB_METHOD(oneshotAllowExit)
{
RB_UNUSED_PARAM;
bool allowExit;
rb_get_args(argc, argv, "b", &allowExit RB_ARG_END);
shState->oneshot().setAllowExit(allowExit);
return Qnil;
}
RB_METHOD(oneshotShake)
{
RB_UNUSED_PARAM;
int absx, absy;
SDL_GetWindowPosition(shState->rtData().window, &absx, &absy);
srand(time(NULL));
for (int i = 0; i < 60; ++i) {
int max = 60 - i;
int x = rand() % (max * 2) - max;
int y = rand() % (max * 2) - max;
SDL_SetWindowPosition(shState->rtData().window, absx + x, absy + y);
}
return Qnil;
}
RB_METHOD(oneshotSetWindowPos)
{
RB_UNUSED_PARAM;
int x, y;
rb_get_args(argc, argv, "ii", &x, &y RB_ARG_END);
SDL_SetWindowPosition(shState->rtData().window, x, y);
return Qnil;
}
RB_METHOD(oneshotGetWindowPos)
{
RB_UNUSED_PARAM;
int x, y;
SDL_GetWindowPosition(shState->rtData().window, &x, &y);
VALUE ary = rb_ary_new();
rb_ary_push(ary,x);
rb_ary_push(ary,y);
return ary;
}
void oneshotBindingInit()
{
VALUE module = rb_define_module("Oneshot");
VALUE msg = rb_define_module_under(module, "Msg");
//Constants
rb_const_set(module, rb_intern("USER_NAME"), rb_str_new2(shState->oneshot().userName().c_str()));
rb_const_set(module, rb_intern("SAVE_PATH"), rb_str_new2(shState->oneshot().savePath().c_str()));
rb_const_set(module, rb_intern("DOCS_PATH"), rb_str_new2(shState->oneshot().docsPath().c_str()));
rb_const_set(module, rb_intern("GAME_PATH"), rb_str_new2(shState->oneshot().gamePath().c_str()));
rb_const_set(module, rb_intern("JOURNAL"), rb_str_new2(shState->oneshot().journal().c_str()));
rb_const_set(module, rb_intern("LANG"), rb_str_new2(shState->oneshot().lang().c_str()));
rb_const_set(msg, rb_intern("INFO"), INT2FIX(Oneshot::MSG_INFO));
rb_const_set(msg, rb_intern("YESNO"), INT2FIX(Oneshot::MSG_YESNO));
rb_const_set(msg, rb_intern("WARN"), INT2FIX(Oneshot::MSG_WARN));
rb_const_set(msg, rb_intern("ERR"), INT2FIX(Oneshot::MSG_ERR));
//Functions
_rb_define_module_function(module, "set_yes_no", oneshotSetYesNo);
_rb_define_module_function(module, "msgbox", oneshotMsgBox);
_rb_define_module_function(module, "reset_obscured", oneshotResetObscured);
_rb_define_module_function(module, "obscured_cleared?", oneshotObscuredCleared);
_rb_define_module_function(module, "allow_exit", oneshotAllowExit);
_rb_define_module_function(module, "shake", oneshotShake);
_rb_define_module_function(module, "setwinpos", oneshotSetWindowPos);
_rb_define_module_function(module, "getwinpos", oneshotGetWindowPos);
}