#include #include "bitmap.h" //помойка ебаная inline boost::chrono::high_resolution_clock::time_point startTime; #if defined(__linux__) || defined(BSD) || defined(__sun) || defined(__APPLE__) || \ defined(__FreeBSD__) || defined(__NetBSD__) || defined(__OpenBSD__) || \ defined(__GNU__) || defined(__hurd__) || defined(__DragonFly__) #define unix_like 1 #endif class Sunshine{ public: Sunshine(); const char* noisePath = "Graphics/Misc/noise"; Bitmap* noiseBitmap; void loadNoise(); private: bool noiseLoaded = false; };