class Game_Oneshot #-------------------------------------------------------------------------- # * Public Instance Variables #-------------------------------------------------------------------------- attr_accessor :player_name # map music (for battle memory) attr_accessor :plight_timer # start of plight's plight attr_accessor :wallpaper # the wallpaper that we should use def initialize if $GDC @player_name = '' else @player_name = Game_Oneshot.get_user_name end @lights = {} @plight_timer = nil @wallpaper = nil end end module Wallpaper def set_persistent(name) $game_oneshot.wallpaper = name Wallpaper.set(name) end def reset_persistent $game_oneshot.wallpaper = nil Wallpaper.reset end def self.get_user_name user_name = (Steam.enabled? ? Steam::USER_NAME : Oneshot::USER_NAME).split(/\s+/) if user_name[0].casecmp('the') == 0 || user_name[0].casecmp('a') == 0 return user_name.join(' ') else return user_name[0] end end end