#============================================================================== # ** Main #------------------------------------------------------------------------------ # After defining each class, actual processing begins here. #============================================================================== at_exit do Wallpaper.reset save unless ($game_system.map_interpreter.running? || !$scene.is_a?(Scene_Map)) end begin $console = Graphics.fullscreen Graphics.frame_rate = 60 Font.default_size = 20 # Load persistent data Persistent.load $persistent.lang = 'ja' # Prepare for transition Graphics.freeze $demo = false $GDC = false # Make scene object (title screen) $scene = Scene_Title.new # Call main method as long as $scene is effective while $scene != nil $scene.main end # Fade out Graphics.transition(20) rescue Errno::ENOENT # Supplement Errno::ENOENT exception # If unable to open file, display message and end filename = $!.message.sub("No such file or directory - ", "") print("Unable to find file #{filename}.") end