#include "oneshot.h" #include "etc.h" #include "sharedstate.h" #include "binding-util.h" #include "binding-types.h" #include "eventthread.h" #include #include //for future use void SunshineBindingInit(){ VALUE module = rb_define_module("Sunshine"); rb_const_set(module, rb_intern("SDLVersion"), static_cast(SDL_VERSION)); }