module Settings class << self def reset! @data = { # Audio :bgm_volume => 100, :sfx_volume => 100, # Video :fullscreen => false, :colorblind => false, :frameskip => true, :twm_shader => true, # UI :in_game_timer => false, :language => 0, :fasttravel_ui => 0, :debug_text_scene_title => true, # Gameplay :movement => 0, :skip_text => false, :en_purple_messagebox => true, :enforce_april_fools => false, :true_memory_mode => false, :pre_solstice_update_content => false, :dejavu_mode => false, :demo => false, :oneshot_mode => false, # Advanced #controls :gamepad_led => true, # Debug :debug => false, :debug_character => false, :debug_text => false, } end end end class Window_Settings # if parameter is linked to data in class Settings, then default value in this structure is ignored DATA = { tr("Audio") => [ { :type => :int, :name => tr('BGM Volume'), :parameter => :bgm_volume, :min => 0, :max => 100 }, { :type => :int, :name => tr('SFX Volume'), :parameter => :sfx_volume, :min => 0, :max => 100 }, ], tr("Video") => [ { :type => :bool, :name => tr('Fullscreen'), :parameter => :fullscreen }, { :type => :bool, :name => tr('Colorblind mode'), :parameter => :colorblind }, { :type => :bool, :name => tr('Frameskip'), :parameter => :frameskip }, { :type => :bool, :name => tr('World machine shader'), :parameter => :twm_shader }, ], tr("UI") => [ { :type => :bool, :name => tr('In-Game Timer'), :parameter => :in_game_timer }, { :type => :enum, :name => tr('Language'), :parameter => :language, :values => Language::LANGUAGES }, { :type => :enum, :name => tr('FastTravel UI'), :parameter => :fasttravel_ui, :values => [tr("Original"), tr("WME")] }, { :type => :bool, :name => tr('Draw debug text in main menu(RR)'), :parameter => :debug_text_scene_title }, ], tr("Gameplay") => [ { :type => :enum, :name => tr('Default movement'), :parameter => :movement, :values => [tr("Walk"), tr("Run")] }, { :type => :bool, :name => tr('Skip Text (R)'), :parameter => :skip_text }, { :type => :bool, :name => tr('Purple message box for Entity(WIP)'), :parameter => :en_purple_messagebox }, { :type => :bool, :name => tr('Enforce april fools(WIP)'), :parameter => :enforce_april_fools }, { :type => :bool, :name => tr('True Memory Mode(WIP)'), :parameter => :true_memory_mode }, { :type => :bool, :name => tr('Enable Pre-Solstice update content(WIP)'), :parameter => :pre_solstice_update_content }, { :type => :bool, :name => tr('Dejavu mode(WIP)'), :parameter => :dejavu_mode }, { :type => :bool, :name => tr('Demo mode(WIP)'), :parameter => :demo }, { :type => :bool, :name => tr('Freeware Mode(!)'), :parameter => :oneshot_mode }, ], tr("Controls") => [ { :type => :base, :name => tr('Configure controls'), :default => tr("Press F1") }, { :type => :bool, :name => tr('Control LED lighting on gamepads'), :parameter => :gamepad_led }, ], tr("Advanced") => [ { :type => :bool, :name => tr('useless option:3'), :parameter => :erfsdgvfdgfgf }, ], tr("Debug") => [ { :type => :bool, :name => tr('Debug mode(!)'), :parameter => :debug }, { :type => :bool, :name => tr('Show debug character'), :parameter => :debug_character }, { :type => :bool, :name => tr('Show debug text'), :parameter => :debug_text }, ], } end