class Game_Oneshot #-------------------------------------------------------------------------- # * Public Instance Variables #-------------------------------------------------------------------------- attr_accessor :player_name # map music (for battle memory) attr_accessor :plight_timer # start of plight's plight def initialize user_name = (Steam.enabled? ? Steam::USER_NAME : Oneshot::USER_NAME).split(/\s+/) if user_name[0].casecmp('the') == 0 || user_name[0].casecmp('a') == 0 @player_name = user_name.join(' ') else @player_name = user_name[0] end @lights = {} @plight_timer = nil end end