add_executable(steamshim WIN32 steamshim_parent.cpp) target_compile_definitions(steamshim PRIVATE -DGAME_LAUNCH_NAME="oneshot") if(DEBUG) target_compile_definitions(steamshim PRIVATE -DSTEAMSHIM_DEBUG) endif() if(WIN32) target_sources(steamshim PRIVATE resources.rc) endif() target_link_libraries(steamshim PRIVATE CONAN_PKG::steamworks)