ZakatTeamI2P
948de95a89
Я пойду читать документацию руби
2026-04-19 19:07:12 +02:00
ZakatTeamI2P
17c3f38685
im tired
2026-04-19 14:13:45 +02:00
ZakatTeamI2P
94b77c141e
IAAAAAAAAAAAAAA PIDORAAAAAAAAAAAAAAAAAAAAAAAAAS
2026-04-19 10:58:40 +02:00
ZakatTeamI2P
8e2f21e1d4
iiiiiiiiii fuuuuuuuuuuuuuuuuuuuuckiiiiiiiiiiiiiiiiin hateeeeeeeeeeeeeeeeee rubyyyyyyyyyyyyy
2026-04-17 15:04:32 +02:00
ZakatTeamI2P
799370de98
Debuging ruby error + added One shot mode
2026-04-12 12:49:07 +04:00
ZakatTeamI2P
a2e5e8adcd
i want kil youself
2026-04-03 16:02:20 +04:00
meowtech
16432add0b
some CMakeLists fixes and oldimpls directory fixes (ITS ABLE TO COMPILE, FINALLY!!1!)
2026-03-31 13:22:09 +00:00
ZakatTeamI2P
b051416902
n
2026-03-31 16:37:31 +04:00
ZakatTeamI2P
42345d72db
imastupiiid
2026-03-31 02:13:53 +04:00
ZakatTeamI2P
3c13926f25
dgjmfrslkghr
2026-03-31 01:08:11 +04:00
meowtech
5b44fe7975
implementation for older SDL functions to use later
2026-03-30 19:28:56 +00:00
ZakatTeamI2P
fa016d495b
ia pidoras
2026-03-30 22:45:44 +04:00
ZakatTeamI2P
5ae9caaf39
efjgfrdn8her50ny0hteri0jhermippg
2026-03-30 22:13:59 +04:00
meowtech
7dbbfc4706
sadbohsadsfvodsfuyvfiu
2026-03-30 16:08:18 +00:00
ZakatTeamI2P
9b9eb08445
dgfsdh
2026-03-30 19:41:40 +04:00
ZakatTeamI2P
197d7324be
binding-mri changes for SDL3
2026-03-30 16:52:49 +04:00
Eliza Velasquez
8572f65917
Linux AppImage support
2020-06-16 15:53:22 -07:00
Eliza Velasquez
8c3ffd303d
Fix Linux bitrot
2020-06-15 23:55:18 -07:00
Pera Pisar
28face2167
Linux changes ( #62 )
...
* Added RPATH to executable; lowercased name; fixed MRIVERSION option; made it look like an actual executable
* Silencing some compiler warnings
* Getting rid of journal binding header, fixing bugs with the Niko binding and synchronizing the two
* Journal update to fix several bugs
* Fix libpng warning by running mogrify on shrimp.png
* Improved automation of the Linux build
* Improved some aspects of wallpaper handling
* Bump default Ruby version to 2.5
2019-04-21 03:50:20 -07:00
Vinyl Darkscratch
d02a2162f4
Revert "Config: Add case-insensitive ini file parser"
...
This reverts commit 43cb318862 .
2019-04-21 03:45:34 -07:00
Vinyl Darkscratch
62b5cda85a
Merge remote-tracking branch 'Ancurio-MKXP/master'
2019-04-21 03:45:13 -07:00
Luis Caceres
43cb318862
Config: Add case-insensitive ini file parser
2019-03-19 19:26:50 +01:00
Eliza Velasquez
c096f6f020
Fix October bug
2018-10-13 18:49:57 +00:00
Vinyl Darkscratch
9aacb5f136
Fix cleanup script and update Conan + CMakeLists to fix errors
2018-10-10 18:46:10 -07:00
Eliza Velasquez
4a0cb0b453
Fix physfs & ruby bugs and build for steam
2018-10-11 00:24:41 +00:00
Vinyl Darkscratch
a9b6d085c5
Merge branch 'master' into qmake-to-cmake
2018-10-07 10:54:37 -07:00
Vinyl Darkscratch
0deb8e67c2
Only build Steamshim if building for Steam
2018-10-07 10:54:11 -07:00
Eliza Velasquez
b0affd0b76
Miscellaneous fixes
2018-10-07 17:45:45 +00:00
Vinyl Darkscratch
ba53c20972
Update CMakeLists for Steamshim
2018-10-07 10:09:50 -07:00
Vinyl Darkscratch
bcb9b838f2
Temporarily disable CMake Steamshim on Windows
2018-10-06 18:23:56 -07:00
Vinyl Darkscratch
a86b1d8d29
Fix Steamshim path
2018-10-06 18:23:24 -07:00
Vinyl Darkscratch
e599cc1c54
Merge Steamshim CMake into master CMake
2018-10-06 18:17:03 -07:00
Vinyl Darkscratch
a13dead8cf
Add macOS desktop code
2018-10-05 18:27:34 -07:00
Vinyl Darkscratch
31dcb7f904
Add bundle fixup
2018-10-05 18:27:26 -07:00
Vinyl Darkscratch
734f634995
Update macOS deployment target
2018-10-05 18:18:33 -07:00
Vinyl Darkscratch
5d125f2caa
Merge branch 'master' into macos-mojave-fixes
2018-10-04 16:56:50 -07:00
Vinyl Darkscratch
f754921b44
Fix Windows compilation errors
2018-10-04 13:02:23 -07:00
Vinyl Darkscratch
7f9cf82019
Enable Build for Steam by default
2018-10-04 11:32:38 -07:00
Vinyl Darkscratch
9b15f70848
Re-add CMakeLists.txt
2018-10-02 11:42:49 -07:00
Vinyl Darkscratch
86b3f26c2a
Remove deprecated CMakeLists.txt
2018-05-02 18:38:31 -07:00
Vinyl Darkscratch
8921e23ba5
Merge remote-tracking branch 'MKXP/master' into new-mkxp
2018-03-06 18:43:36 -08:00
Carsten Teibes
b1bdf1e445
Fix CMake build, only use resource.h on Windows
...
This was broken in commit 01e17ed5c6 (move windows specific files).
2017-08-18 22:42:27 +02:00
Marty Plummer
01e17ed5c6
windows: move windows specific files
...
Moved the windows-specific files into their own subdir for
cleanliness's sake and mesonbuild organization.
Signed-off-by: Marty Plummer <ntzrmtthihu777@gmail.com>
2017-08-10 21:58:31 +02:00
Marty Plummer
f5c30affaa
mingw-w64: allow cmake cross-compile
...
Tested on gentoo with x86_64-w64-mingw32 toolchain and libraries.
Signed-off-by: Marty Plummer <ntzrmtthihu777@gmail.com>
2017-05-25 13:01:11 +02:00
Vinyl Darkscratch
f59bc1d76a
Add automated macOS compile script and remove unneeded CMakeLists
2017-03-30 17:05:02 -07:00
Vinyl Darkscratch
1da5418a3a
Remove value in EXTERNAL_LIB_PATH from previous commit
2016-12-12 23:26:45 -08:00
Vinyl Darkscratch
0b7fdbf8e1
Updates for a future Mac build
2016-12-12 22:59:07 -08:00
Jonas Kulla
373b90af00
Graphics: Optimize Viewport effect rendering
...
Using the kitchen sink plane shader for viewport effects, even
if only a small part of them are active, incurs great performance
loss on mobile, so split the rendering into multiple optional
passes which additionally use the blending hardware for faster
mixing (lerping).
Also, don't mirror the PingPong textures if the viewport effect
covers the entire screen area anyway.
2014-12-31 18:52:19 +01:00
Jonas Kulla
3c0a530eba
Sprite: Add special case shader for translucent effect
...
Translucent sprites (opacity < 255) are very common,
so using a custom shader instead of the full blown effect one
helps a lot, especially on mobile.
2014-12-31 18:52:19 +01:00
Jonas Kulla
a53163660f
Shader: Refine preprocessing on GLES platform
...
Don't globally set float precision to mediump, only fragment
shaders need that and defining it for vertex shaders causes
tilemap cracks.
Also manually define low precision for variables that hold
color / alpha values.
2014-12-31 18:52:19 +01:00