DepressedTWM
6127f1d25c
a
2026-08-18 20:22:54 +04:00
AnmiTaliDev
d6f3608fd0
Add wallpaper manager mode config option (issue #80 )
2026-08-15 08:53:24 +05:00
DepressedTWM
d174d1ded8
i want KYS
2026-08-05 22:11:32 +04:00
DepressedTWM
660825aa3a
g
2026-08-05 19:29:09 +04:00
DepressedTWM
d1d8cf3bb6
some changes
2026-08-04 23:18:32 +04:00
DepressedTWM
e7f162ad7c
Old Vsync code deleted
2026-08-02 19:08:13 +04:00
DepressedTWM
885b56b3dc
Test
2026-08-01 00:10:23 +04:00
Issac332
34db76fc45
trying to dynamic resolution (im so bad...)
2026-07-16 04:20:55 +03:00
niko(depressedTWM)
e14614a7a9
Replacing standart C library methods with SDL methods
2026-07-14 12:43:43 -04:00
Issac332
b8a7339b98
3:2 aspect fix
2026-07-05 17:35:21 +03:00
Issac332
63d95cee97
Merge branch 'master' of ssh://code.nikooneshot.ru:222/Sunshine/mkxp-sunshine
2026-07-05 17:13:35 +03:00
Issac332
49f929b789
aspect presets
2026-07-05 17:13:33 +03:00
DepressedTWM
1f9ee9644e
a
2026-07-05 18:12:42 +04:00
DepressedTWM
1024638043
bruh
2026-07-05 16:53:23 +04:00
DepressedTWM
c03282d892
meow
2026-06-12 07:12:36 -04:00
DepressedTWM
3ed5988375
ModLoader and hooks
2026-06-08 15:13:23 -04:00
DepressedTWM
5a161ce8b7
Fuck RPGMaker games compatibility, more optimizatopn for GCC compiled binaryez
2026-06-05 12:50:18 -04:00
DepressedTWM
c3b0565714
Windows_AllocConsole config
2026-05-27 16:51:14 +04:00
ZakatTeamI2P
245b7f7153
a
2026-05-20 18:33:29 +04:00
DepressedTWM
e59ac9f339
Memory usage optimization
2026-05-19 13:18:04 +04:00
DepressedTWM
acbac0b959
космитические изменения и обновление oneshot.conf
2026-05-19 08:27:52 +04:00
ZakatTeamI2P
aa65d1783b
Patcher for 16:9
2026-05-17 14:31:03 +04:00
DepressedTWM
07b89ef555
meow x2
2026-05-12 15:05:32 +04:00
Vinyl Darkscratch
8921e23ba5
Merge remote-tracking branch 'MKXP/master' into new-mkxp
2018-03-06 18:43:36 -08:00
ReinUsesLisp
b5e5a26d8b
Config: Set debug editor's debug variables into ruby
2018-02-22 09:08:45 +01:00
Jonas Kulla
7d9a85dbbd
Config: Add entry to override the game window title
2017-12-11 00:48:35 +01:00
Jonas Kulla
006f701fec
Config: Add "enableBlitting" entry to toggle GL_EXT_framebuffer_blit
2017-04-23 14:32:11 +02:00
Jonas Kulla
1478e1e0f9
Config: Add "maxTextureSize" entry to artificially limit texture sizes
2017-04-23 14:10:54 +02:00
Jonas Kulla
c4dd3ffaf6
Config: Use set for preloadScripts
...
Would probably make sense for all other string vectors too.
2017-03-03 19:37:19 +01:00
Mathew Velasquez
0dc872bcea
Journal screen stuff
2016-10-13 20:26:01 -04:00
Mathew
d0cb19e9d2
Minor config tweaks
2016-03-18 00:25:30 -04:00
Mathew Velasquez
1fd808d0af
Gutted more unused features
2016-02-29 15:40:10 -05:00
Mathew Velasquez
4be6c0d592
Gutted midi system
2016-02-26 17:03:01 -05:00
Mathew
90cf07c825
Linked to debugMode option, gutted RTP config
2016-01-05 14:50:18 -05:00
Mathew Velasquez
2e474a5dc4
Removed dataPathOrg/App config options, changed example config
2016-01-05 14:50:18 -05:00
Mathew Velasquez
6384696bcf
Tweaked configuration options
2016-01-05 14:50:18 -05:00
Mathew Velasquez
3d2d1a9150
Manually rebased over latest mkxp commit. Some features, such as lighting, are not reimplemented yet.
2016-01-05 14:50:17 -05:00
Jonas Kulla
5aaeb0206c
Remove some stuff that was accidentally committed
2015-07-21 12:13:24 +02:00
Jonas Kulla
7393f7e951
Config: Add "execName" to specify ini and rgssad filenames
2015-02-19 02:23:23 +01:00
Jonas Kulla
146e0294b4
Add option to fix the framerate to the native screen refresh rate
...
Useful on mobile devices where using non-standard framerates
looks absolutely horrible and screen refresh rates vary highly.
2015-01-03 18:58:13 +01:00
Jonas Kulla
b42725ea20
Add config option working around buggy graphics drivers
...
"subImageFix=true" should fix missing text on radeonsi fglrx
as well as most mobile drivers. Also fixes tileset atlas on
mobile.
2015-01-01 23:38:11 +01:00
Jonas Kulla
7cbf81c83a
Add 'printFPS' config entry to continuously print FPS to console
...
Useful on platforms that don't have window decorations.
2014-12-31 18:52:21 +01:00
Jonas Kulla
dd73db2e9d
Introduce F1 menu to reconfigure key bindings at runtime
2014-10-11 20:48:44 +02:00
Jonas Kulla
d223d83cbf
Implement F12 game reset (MRI only)
...
Can be disabled with "enableReset=false".
While at it, also replace the flakey volatile bool flags
with proper atomics.
2014-09-26 06:25:47 +02:00
Jonas Kulla
55f1542c76
Merge separate RGSS version build configs into one
...
Setup active RGSS version at runtime. Desired version can be
specified via config, or as default, auto detected from the game
files. This removes the need to build specifically for each
version, which should help packaging a lot.
This also greatly reduces the danger of introducing code that
wouldn't compile on all RGSS version paths (as certain code paths
were completely ifdef'd out).
This can be optimized more, eg. not compiling shaders that aren't
needed in the active version.
2014-08-28 23:22:05 +02:00
Jonas Kulla
b1ebc655f9
SoundEmitter: Make SE source count configurable
...
Default is still 6.
2014-08-25 05:34:19 +02:00
Jonas Kulla
117ddeee5c
Config: Add 'preloadScript' entry to run raw scripts before the game scripts
...
Useful to insert common code, wrappers etc. without touching Scripts.rxdata.
2014-08-24 07:32:44 +02:00
Jonas Kulla
10bfcb57b7
Config: Convert game title to valid UTF-8 (if it isn't already)
...
Removes the need to manually convert the Game.ini to UTF-8 every
time with eg. Japanese games. Also, setting the window title on
OSX with invalid UTF-8 crashes.
This functionality and the dependency on libiconv and libguess
are optional and can be enabled with `CONFIG+=INI_ENCODING`.
If turned off and invalid UTF-8 is encountered, the game title
is treated as being empty (ie. the folder name is used instead).
2014-08-20 23:32:18 +02:00
Jonas Kulla
52e2f2304a
Spacing
2014-08-17 00:27:08 +02:00
Jonas Kulla
3550cc0ff5
Use correct default resolution for RGSS2/3 (544x416)
2014-08-12 22:21:57 +02:00