Commit graph

3 commits

Author SHA1 Message Date
ZakatTeamI2P
7034843632 MMMMMMMMMMMMEEEOW 2026-05-09 20:28:10 +04:00
Jonas Kulla
9e63fb6b64 Remove the remaining bits of deprecated GL usage
The drawing is now completely shader based, which makes away
with all usage of the depracted matrix stack. This also allows
us to do things like simple translations and texture coordinate
translation directly instead of doing everything indirectly
through matrices.

Fixed vertex attributes ('vertexPointer()' etc) are also
replaced with user defined attribute arrays.
2013-09-23 07:50:22 +02:00
Jonas Kulla
ff25887f41 Initial commit 2013-09-01 16:27:21 +02:00