niko(depressedTWM)
e14614a7a9
Replacing standart C library methods with SDL methods
2026-07-14 12:43:43 -04:00
Issac332
f67cb9ce78
realtime map resizing
2026-07-11 23:16:34 +03:00
DepressedTWM
1bcc4dd12d
smll changes
2026-06-12 15:04:17 -04:00
DepressedTWM
55bbf876f8
table.cpp fix
2026-06-01 14:12:17 -04:00
Issac332
5b18134bf0
Revert "Meow"
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This reverts commit c5589bff11 .
2026-05-31 20:37:15 +03:00
DepressedTWM
c5589bff11
Meow
2026-05-31 06:28:58 -04:00
DepressedTWM
e4de91bde2
im looks like shit
2026-05-28 12:33:48 +04:00
ZakatTeamI2P
d6a845b36b
crash() & close game on ruby error
2026-05-27 17:50:40 +04:00
DepressedTWM
acbac0b959
космитические изменения и обновление oneshot.conf
2026-05-19 08:27:52 +04:00
ZakatTeamI2P
cbac6c0c6f
i hate ruby
2026-04-04 01:25:41 +04:00
Jonas Kulla
f236e34e2d
Serializable, Table: Some general cleanups
2014-11-20 14:45:54 +01:00
Jonas Kulla
f7a3e3c5d2
Table: General clean up and code reduction
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- Use STL vector instead of doing manual mallocs
- Throw away the resize optimizations; hardly useful
- Marshal.dump data layout is the same as ours (in LE),
so we can just memcpy everything instead of copying
one by one
Throwing away part of the very first code I wrote for mkxp
felt very refreshing I must say.
2014-11-02 23:37:35 +01:00
Jonas Kulla
151a1f0d1b
Table: Add clone constructor (and bind in MRI)
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Fixes #50 .
2014-08-05 05:24:13 +02:00
Jonas Kulla
3daf805350
Table: Serialize actual table dimensions instead of '3'
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This allows savegames created with mkxp to be read with RMXP.
2014-01-02 03:39:22 +01:00
Jonas Kulla
8c6648f47e
Use std algorithm functions
2013-12-08 13:19:22 +01:00
Jonas Kulla
6b20147a72
Table: Minor cleanups
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Fix up comment style and remove the MIN macro
in favor of the template defined in util.h.
2013-10-15 19:39:29 +02:00
Jonas Kulla
1401578f92
Add bounds check to setter
2013-09-04 17:01:51 +02:00
Jonas Kulla
ff25887f41
Initial commit
2013-09-01 16:27:21 +02:00