Commit graph

12 commits

Author SHA1 Message Date
ZakatTeamI2P
245b7f7153 a 2026-05-20 18:33:29 +04:00
DepressedTWM
e59ac9f339 Memory usage optimization 2026-05-19 13:18:04 +04:00
DepressedTWM
9a074f8e82 vsync for SDL screen 2026-05-15 10:37:43 +04:00
root
29fd891550 Adding backend changes for settings menu
Committer: mshirt <mshirt@ualberta.ca>
2017-01-01 04:48:40 -06:00
Mathew Velasquez
4be6c0d592 Gutted midi system 2016-02-26 17:03:01 -05:00
Jonas Kulla
7c6a2b2c62 Pause RGSS execution when moving into background on Android
Assuming that there is enough memory for mkxp to stay in the
background and that the OS doesn't kill the process, this should
allow smooth resuming after moving back into the foreground.

For now, EGL context loss is not handled.
2015-01-15 08:02:21 +01:00
Jonas Kulla
d223d83cbf Implement F12 game reset (MRI only)
Can be disabled with "enableReset=false".

While at it, also replace the flakey volatile bool flags
with proper atomics.
2014-09-26 06:25:47 +02:00
Jonas Kulla
b1981055e1 Core: Remove ifdefs that don't influence RGSS specific behavior
This is the first step in eliminating the build time RGSS
versioning.
2014-08-28 19:43:13 +02:00
Jonas Kulla
b1ebc655f9 SoundEmitter: Make SE source count configurable
Default is still 6.
2014-08-25 05:34:19 +02:00
Jonas Kulla
648684e4aa Don't expose global modules' con/destructors
This is just a small change to make the C++ API
match the binding counterparts more closely.
2013-12-05 00:34:11 +01:00
Jonas Kulla
5fca94616c Audio: Implement RGSS3 functionality
'Pos' and 'Play' functions take a float for
their 'pos' parameter, which is in seconds
of playback.

'setupMidi' is a noop at this point.
2013-12-05 00:24:18 +01:00
Jonas Kulla
ff25887f41 Initial commit 2013-09-01 16:27:21 +02:00