Commit graph

78 commits

Author SHA1 Message Date
DepressedTWM
12f832f404 meow 2026-05-20 09:39:59 +04:00
DepressedTWM
acbac0b959 космитические изменения и обновление oneshot.conf 2026-05-19 08:27:52 +04:00
DepressedTWM
07b89ef555 meow x2 2026-05-12 15:05:32 +04:00
meowtech
768426965f some fixes 2026-03-30 22:26:46 +00:00
ZakatTeamI2P
42345d72db imastupiiid 2026-03-31 02:13:53 +04:00
ZakatTeamI2P
f142b26df1 C+++++++++++++ 2026-03-31 01:44:57 +04:00
ZakatTeamI2P
661ce21503 fjhgfoig 2026-03-30 22:51:26 +04:00
ZakatTeamI2P
fa016d495b ia pidoras 2026-03-30 22:45:44 +04:00
ZakatTeamI2P
7b740a8a1a asfs 2026-03-30 22:27:19 +04:00
ZakatTeamI2P
5ae9caaf39 efjgfrdn8her50ny0hteri0jhermippg 2026-03-30 22:13:59 +04:00
ZakatTeamI2P
7ae600021a Fixes 2026-03-30 21:56:04 +04:00
meowtech
6ff7405d31 sabijdsads 2026-03-30 17:31:03 +00:00
ZakatTeamI2P
b4703792c1 AAAAAAAAAAAAAAAAAAAAAAAA 2026-03-30 21:13:57 +04:00
ZakatTeamI2P
060eea022c eventthread.cpp changes for SDL3 syka bliat 2026-03-30 19:00:58 +04:00
KockaAdmiralac
e75ef54a75
Add fallthrough notes to intentional fallthroughs against compiler warnings and for better code readability 2018-07-15 22:04:09 +02:00
KockaAdmiralac
1890afabbb
Remove unused code 2018-06-16 09:53:42 +02:00
KockaAdmiralac
8060adceee
Fix indentation in i18n.cpp, remove unused havePendingTitle, output when writing to pipe fails 2018-06-16 09:21:53 +02:00
KockaAdmiralac
113f68a8f6 Temporary commit to merge master 2018-04-29 19:46:02 +02:00
Vinyl Darkscratch
941f8b6131 Fix crash on macOS 2018-03-07 14:35:59 -08:00
Vinyl Darkscratch
190e2837c2 Re-enable event filter on macOS 2018-03-07 13:15:15 -08:00
Vinyl Darkscratch
8921e23ba5 Merge remote-tracking branch 'MKXP/master' into new-mkxp 2018-03-06 18:43:36 -08:00
Vinyl Darkscratch
a28a4733c4 Reduce warning count 2018-03-05 14:10:47 -08:00
Jonas Kulla
947974cac6 Config: Properly use windowTitle everywhere instead of game.title 2017-12-12 17:57:02 +01:00
Jonas Kulla
06feafe9ef Add missing include 2017-04-08 20:06:12 +02:00
Jonas Kulla
3ea24bd757 EventThread: Make system cursor visible over black aspect ratio bars
Should be less confusing for the player.
2017-04-08 18:45:24 +02:00
Vinyl Darkscratch
6b5eff715b Add text input function (broken, read description)
Note: using this function breaks the graphics rendering at the moment,
due to code inconsistencies (utilizing SDL renderers when the rest of
the program uses GL ones, mainly), working on fixes for it!
2017-04-04 00:43:53 -07:00
Vinyl Darkscratch
85da9ff7e8 Reorganizing Mac and Linux blocks and commence on retina support 2016-12-13 21:16:33 -08:00
Mathew Velasquez
aa7818847c Lots of stuff 2016-12-06 23:49:37 -05:00
Mathew Velasquez
302ec6dd02 I stopped making commits for a good while. Here's the latest junk. 2016-09-19 13:54:38 -04:00
Mathew Velasquez
1fd808d0af Gutted more unused features 2016-02-29 15:40:10 -05:00
Mathew Velasquez
f44138015b Cleaned up config; Fullscreen option now indicates Big Picture 2016-02-28 08:13:29 -05:00
Jonas Kulla
5964aa8f76 EventThread: ifdef out broken SDL function on OSX 2016-02-26 18:13:51 -05:00
Jonas Kulla
c16f20527e EventThread: Fix mouse cursor not being hidden 2016-02-26 18:13:51 -05:00
Jonas Kulla
47ef36ca19 EventThread: ifdef out broken SDL function on OSX 2016-02-24 17:55:28 +01:00
Jonas Kulla
de74fc1bc3 EventThread: Fix mouse cursor not being hidden 2016-02-24 17:45:55 +01:00
Mathew Velasquez
ba0203169e Added obscured/scratched window puzzle 2016-02-17 17:14:16 -05:00
Mathew Velasquez
6384696bcf Tweaked configuration options 2016-01-05 14:50:18 -05:00
Mathew Velasquez
10e0aaabd1 fixed OS X build 2016-01-05 14:50:17 -05:00
Mathew Velasquez
1c5d4c2645 added SDL controller support 2016-01-05 14:50:17 -05:00
Jonas Kulla
7bf6eca362 EventThread: Comment out unneeded SDL2 constants 2015-07-26 23:56:50 +02:00
Jonas Kulla
e4bc08e972 Fix for old, broken OpenAL-Soft headers
See 4219b91bbb
2015-05-26 01:40:53 +02:00
Jonas Kulla
c92df0ce3a EventThread: Pause OpenAL device when entering background
This requires ALC_SOFT_pause_device to be present. It stops the
alc thread from needlessly consuming CPU resources.
2015-01-15 08:07:22 +01:00
Jonas Kulla
7c6a2b2c62 Pause RGSS execution when moving into background on Android
Assuming that there is enough memory for mkxp to stay in the
background and that the OS doesn't kill the process, this should
allow smooth resuming after moving back into the foreground.

For now, EGL context loss is not handled.
2015-01-15 08:02:21 +01:00
Jonas Kulla
a05a3deff6 EventThread: Factor out event discarding code 2015-01-03 20:48:31 +01:00
Jonas Kulla
7003039e56 EventThread: Track touch state (maximum 4 fingers) 2015-01-03 19:18:52 +01:00
Jonas Kulla
3411435138 Factor out some thread communication code (window size, bindings) 2015-01-02 01:41:23 +01:00
Jonas Kulla
9122446b23 EventThread: Discard fake mouse events on mobile 2014-12-31 18:52:21 +01:00
Jonas Kulla
7cbf81c83a Add 'printFPS' config entry to continuously print FPS to console
Useful on platforms that don't have window decorations.
2014-12-31 18:52:21 +01:00
David Salvisberg
90e1c09711 Added support for JHat events. 2014-12-31 16:39:28 +01:00
Jonas Kulla
4a8b0f30c8 MRI: Add 'System.raw_key_states' to query full keyboard state
Returns a byte array with all key states (0 = released,
1 = pressed) indexed via SDL_SCANCODE_* enums.
2014-10-20 10:27:01 +02:00