parent
922c2757bf
commit
f610895e86
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@ -12,13 +12,8 @@ class Game_Player < Game_Character
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#--------------------------------------------------------------------------
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#--------------------------------------------------------------------------
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# * Invariables
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# * Invariables
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#--------------------------------------------------------------------------
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#--------------------------------------------------------------------------
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if Graphics.width == 1280
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CENTER_X = ((Graphics.width / 2) - 16) * 4 # Center screen x-coordinate * 4
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CENTER_X = (650 - 16) * 4
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CENTER_Y = ((Graphics.height / 2) - 16) * 4 # Center screen y-coordinate * 4
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CENTER_Y = (360 - 16) * 4
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else
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CENTER_X = (320 - 16) * 4 # Center screen x-coordinate * 4
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CENTER_Y = (240 - 16) * 4 # Center screen y-coordinate * 4
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end
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#--------------------------------------------------------------------------
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#--------------------------------------------------------------------------
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# * Passable Determinants
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# * Passable Determinants
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# x : x-coordinate
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# x : x-coordinate
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@ -47,8 +42,8 @@ class Game_Player < Game_Character
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#--------------------------------------------------------------------------
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#--------------------------------------------------------------------------
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def center(x, y)
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def center(x, y)
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if $game_switches[98] == true
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if $game_switches[98] == true
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max_x = ($game_map.width - 20) * 128
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max_x = ($game_map.width - (Graphics.width / 32)) * 128
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max_y = ($game_map.height - 15) * 128
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max_y = ($game_map.height - (Graphics.height / 28)) * 128
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$game_map.display_x = [0, [x * 128 - CENTER_X, max_x].min].max
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$game_map.display_x = [0, [x * 128 - CENTER_X, max_x].min].max
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$game_map.display_y = [0, [y * 128 - CENTER_Y, max_y].min].max
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$game_map.display_y = [0, [y * 128 - CENTER_Y, max_y].min].max
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else
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else
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