From ec0018ad76e5a93d1ee243c3be5e9ae09be57e7f Mon Sep 17 00:00:00 2001 From: DepressedTWM Date: Mon, 18 May 2026 11:34:36 +0400 Subject: [PATCH] =?UTF-8?q?=D0=A7=D0=B5=D0=BC=20=D0=BF=D1=80=D0=BE=D1=89?= =?UTF-8?q?=D0=B5=20=D0=BA=D0=BE=D0=B4=D0=BE=D0=B2=D0=B0=D1=8F=20=D0=B1?= =?UTF-8?q?=D0=B0=D0=B7=D0=B0=20-=20=D1=82=D0=B5=D0=BC=20=D0=BF=D1=80?= =?UTF-8?q?=D0=BE=D1=89=D0=B5=20=D0=B5=D1=91=20=D0=BF=D0=BE=D0=B4=D0=B4?= =?UTF-8?q?=D0=B5=D1=80=D0=B6=D0=B8=D0=B2=D0=B0=D1=82=D1=8C?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/main.cpp | 12 ++++-------- 1 file changed, 4 insertions(+), 8 deletions(-) diff --git a/src/main.cpp b/src/main.cpp index 295c54c..2df73bb 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -69,13 +69,6 @@ static inline const char* glGetStringInt(GLenum name){ return (const char*) gl.GetString(name); } -static void printGLInfo(){ - Debug() << "[main.cpp] GL Vendor :" << glGetStringInt(GL_VENDOR); - Debug() << "[main.cpp] GL Renderer :" << glGetStringInt(GL_RENDERER); - Debug() << "[main.cpp] GL Version :" << glGetStringInt(GL_VERSION); - Debug() << "[main.cpp] GLSL Version :" << glGetStringInt(GL_SHADING_LANGUAGE_VERSION); -} - int rgssThreadFun(void *userdata){ RGSSThreadData *threadData = static_cast(userdata); const Config &conf = threadData->config; @@ -113,7 +106,10 @@ int rgssThreadFun(void *userdata){ gl.Clear(GL_COLOR_BUFFER_BIT); SDL_GL_SwapWindow(win); - printGLInfo(); + Debug() << "[main.cpp] GL Vendor :" << glGetStringInt(GL_VENDOR); + Debug() << "[main.cpp] GL Renderer :" << glGetStringInt(GL_RENDERER); + Debug() << "[main.cpp] GL Version :" << glGetStringInt(GL_VERSION); + Debug() << "[main.cpp] GLSL Version :" << glGetStringInt(GL_SHADING_LANGUAGE_VERSION); bool vsync = conf.vsync || conf.syncToRefreshrate; SDL_GL_SetSwapInterval(vsync ? 1 : 0);