mirror of
https://forgejo.xatacraft.ru/Sunshine/mkxp-sunshine.git
synced 2026-08-19 13:29:54 +00:00
Merge branch 'master' of ssh://code.nikooneshot.ru:222/Sunshine/mkxp-sunshine
This commit is contained in:
commit
e60aa1a4f8
9 changed files with 38 additions and 1388 deletions
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@ -8,7 +8,7 @@
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#include <string>
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#include <vector>
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VALUE tp = Qnil;
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static std::vector<uint64_t> call_stack; // Глобальный стек вместо thread-local
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static std::vector<uint64_t> call_stack;
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static uint64_t now_ns(void) {
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timespec ts;
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@ -35,12 +35,11 @@ static void tp_cb(VALUE tpval, void *) {
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call_stack.pop_back();
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uint64_t dur_ns = end_ns - start_ns;
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// Сохраняем VALUE в переменные ПЕРЕД StringValuePtr
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VALUE path_val = rb_tracearg_path(trace_arg);
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VALUE class_val = rb_tracearg_defined_class(trace_arg);
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const char *path = StringValuePtr(path_val);
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const char *class_name = StringValuePtr(class_val);
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const char *class_name = rb_class2name(class_val);
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long line = FIX2LONG(rb_tracearg_lineno(trace_arg));
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const char *method = rb_id2name((ID)rb_tracearg_method_id(trace_arg));
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@ -49,7 +48,6 @@ static void tp_cb(VALUE tpval, void *) {
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}
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}
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static VALUE profiler_set(VALUE, VALUE v) {
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if (NIL_P(tp)) {
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rb_raise(rb_eRuntimeError, "Profiler not initialized");
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@ -66,12 +64,7 @@ static VALUE profiler_set(VALUE, VALUE v) {
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void ProfilerInit() {
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VALUE module = rb_define_module("Profiler");
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tp = rb_tracepoint_new(
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Qnil,
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RUBY_EVENT_CALL | RUBY_EVENT_RETURN,
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tp_cb,
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nullptr
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);
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tp = rb_tracepoint_new(Qnil, RUBY_EVENT_CALL | RUBY_EVENT_RETURN, tp_cb, nullptr);
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rb_gc_register_address(&tp);
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rb_define_singleton_method(module, "set", RUBY_METHOD_FUNC(profiler_set), 1);
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@ -9,7 +9,7 @@
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# relative to gameFolder and ignoring both RTPs and
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# encrypted archives.
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# Enable reset on F12 press and Ruby profiller
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# Enable reset on F12 press and Ruby profiler
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debugMode=false
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# Start game in fullscreen mode,
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@ -58,7 +58,6 @@ set(scripts
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Scene_Map.rb
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Scene_Name.rb
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Scene_Title.rb
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Scene_OF.rb
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Script.rb
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Sprite_Character.rb
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Sprite_Footprint.rb
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@ -50,12 +50,12 @@ module Settings
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# Debug
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:debug => false,
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:debug_character => false,
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:debug_text => false,
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:debug_text_scene_title => true,
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:debug_text => false,
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:debug_picture_names => false,
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:debug_lightmap => false,
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:SDL_HINT_SHUTDOWN_DBUS_ON_QUIT => false,
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:profiller => false,
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:profiler => false,
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}
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reset_controls!
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end
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@ -557,7 +557,7 @@ class Window_Settings
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:type => :bool,
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:name => "Show debug text",
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:parameter => :debug_text,
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:icon => [1, 0],
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:icon => [1, 0],
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},
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{
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:type => :bool,
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@ -579,9 +579,9 @@ class Window_Settings
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},
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{
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:type => :bool,
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:name => "Profiller",
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:name => "Profiler",
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:parameter => :profiler,
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:icon => [1, 0],
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:parameter => :profiller
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},
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{ :type => :sep },
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{
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1345
scripts/Scene_OF.rb
1345
scripts/Scene_OF.rb
File diff suppressed because it is too large
Load diff
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@ -89,7 +89,7 @@ class Scene_Title
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@debug.y = 5
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@debug.z += 1
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@debug.visible = Settings[:debug_text_scene_title] || false
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@debug.bitmap = Bitmap.new(200, ENTRY_HEIGHT * 6)
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@debug.bitmap = Bitmap.new(400, ENTRY_HEIGHT * 6)
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redraw_debug
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Language.register_text_sprite(self.class.name + "_contents", @menu)
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@ -190,13 +190,13 @@ class Scene_Title
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end
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@debug.bitmap.clear
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@debug.bitmap.draw_text(0, 0, 200, ENTRY_HEIGHT, "Ruby #{RUBY_VERSION}")
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@debug.bitmap.draw_text(0, ENTRY_HEIGHT, 200, ENTRY_HEIGHT, "SDL #{Sunshine::SDLVersion_major}.#{Sunshine::SDLVersion_minor}.#{Sunshine::SDLVersion_micro}")
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@debug.bitmap.draw_text(0, ENTRY_HEIGHT * 2, 200, ENTRY_HEIGHT, "Sunshine #{Sunshine::VERSION}")
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@debug.bitmap.draw_text(0, ENTRY_HEIGHT * 3, 200, ENTRY_HEIGHT, tr("sec_#{Sunshine::SECURITYSTATE}"))
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@debug.bitmap.draw_text(0, 0, 400, ENTRY_HEIGHT, "Ruby #{RUBY_VERSION}")
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@debug.bitmap.draw_text(0, ENTRY_HEIGHT, 400, ENTRY_HEIGHT, "SDL #{Sunshine::SDLVersion_major}.#{Sunshine::SDLVersion_minor}.#{Sunshine::SDLVersion_micro}")
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@debug.bitmap.draw_text(0, ENTRY_HEIGHT * 2, 400, ENTRY_HEIGHT, "Sunshine #{Sunshine::VERSION}")
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@debug.bitmap.draw_text(0, ENTRY_HEIGHT * 3, 400, ENTRY_HEIGHT, tr("sec_#{Sunshine::SECURITYSTATE}"))
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if ModLoader::IS_ENABLED
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@debug.bitmap.draw_text(0, ENTRY_HEIGHT * 4, 200, ENTRY_HEIGHT, tr("Mods loaded: ") + ModLoader::COUNT.to_s)
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@debug.bitmap.draw_text(0, ENTRY_HEIGHT * 5, 200, ENTRY_HEIGHT, tr("PreloadScripts loaded: ") + ModLoader::PRELOAD_SCRIPTS_COUNT.to_s)
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@debug.bitmap.draw_text(0, ENTRY_HEIGHT * 4, 400, ENTRY_HEIGHT, tr("Mods loaded: ") + ModLoader::COUNT.to_s)
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@debug.bitmap.draw_text(0, ENTRY_HEIGHT * 5, 400, ENTRY_HEIGHT, tr("PreloadScripts loaded: ") + ModLoader::PRELOAD_SCRIPTS_COUNT.to_s)
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end
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end
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@ -850,6 +850,8 @@ class Window_Settings
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redraw
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end
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end
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# ----------------------------------------------------------------------------------------
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class ActionParameter < BaseParameter
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TYPE = :action
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@ -881,6 +883,7 @@ class Window_Settings
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end
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end
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# ----------------------------------------------------------------------------------------
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class CustomParameter < BaseParameter
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TYPE = :custom
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def initialize(settings_content, screen_id, position, name, icon, parameter, init_value, callbacks)
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@ -79,15 +79,15 @@ module Settings
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end
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end
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def vsync(value)
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if value == 0
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Graphics.setVsync(1)
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elsif value == 1
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Graphics.setVsync(-1)
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else
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Graphics.setVsync(0)
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end
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end
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def vsync(value)
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if value == 0
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Graphics.setVsync(1)
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elsif value == 1
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Graphics.setVsync(-1)
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else
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Graphics.setVsync(0)
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end
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end
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def SDL_HINT_SHUTDOWN_DBUS_ON_QUIT(value)
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if value
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@ -97,17 +97,18 @@ module Settings
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end
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end
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def profiller(value)
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Profiler.set(value)
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def profiler(value)
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Profiler.set(value)
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end
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def wallpaper_mode(value)
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if value == 0
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Sunshine.wallpapermode="normal"
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elsif value == 1
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Sunshine.wallpapermode="fallback"
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else
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Sunshine.wallpapermode="disabled"
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end
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if value == 0
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Sunshine.wallpapermode="normal"
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elsif value == 1
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Sunshine.wallpapermode="fallback"
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else
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Sunshine.wallpapermode="disabled"
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end
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end
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end
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end
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@ -77,7 +77,6 @@ Scene_Name
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Scene_Debug
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Scene_Save
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Scene_Load
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Scene_OF
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# Persistent data
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Persistent
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