diff --git a/src/main.cpp b/src/main.cpp index 8d11976..70889ba 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -201,7 +201,6 @@ static void setGamePathInRegistry() { //TODO handle this for Linux/Mac } int main(int argc, char *argv[]){ - crash(Exception::SDLError, "DEBUGTEST"); startTime = boost::chrono::high_resolution_clock::now(); loadLanguageMetadata(); //there will be a segfault on fclose if I don't move it here SDL_SetHint(SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS, "0"); diff --git a/src/meow.cpp b/src/meow.cpp index c0a4915..352944d 100644 --- a/src/meow.cpp +++ b/src/meow.cpp @@ -187,7 +187,7 @@ void crash_screen(SDL_Window* win){ o << "SDL(compiled) version: " << SDL_VERSIONNUM_MAJOR(sdlcompiled) << "." << SDL_VERSIONNUM_MINOR(sdlcompiled) << "." << SDL_VERSIONNUM_MICRO(sdlcompiled) << endl; o << "SDL_image(compiled) version: " << SDL_IMAGE_MAJOR_VERSION << "." << SDL_IMAGE_MINOR_VERSION << "." << SDL_IMAGE_MICRO_VERSION << endl; o << "SDL_TTF(compiled) version: " << SDL_TTF_MAJOR_VERSION << "." << SDL_TTF_MINOR_VERSION << "." << SDL_TTF_MICRO_VERSION << endl; - 0 << "SDL_mixer version: " << MIX_Version() << endl; + o << "SDL_mixer version: " << MIX_Version() << endl; o << "Ruby version: " << RUBY_API_VERSION_CODE << endl; o << "ZLib version: " << ZLIB_VERSION << endl; o << "Boost versino: " << BOOST_VERSION / 100000 << "." << BOOST_VERSION / 100 % 1000 << "." << BOOST_VERSION % 100 << endl;