From c7f5c28760138b359a6df3ea8b86e0f27bd63863 Mon Sep 17 00:00:00 2001 From: Issac332 <119879937+Issac8658@users.noreply.github.com> Date: Wed, 1 Jul 2026 02:38:31 +0300 Subject: [PATCH] fixed lighiting with default map transition --- scripts/Scene_Map.rb | 13 +------------ 1 file changed, 1 insertion(+), 12 deletions(-) diff --git a/scripts/Scene_Map.rb b/scripts/Scene_Map.rb index be34609..30de7c3 100644 --- a/scripts/Scene_Map.rb +++ b/scripts/Scene_Map.rb @@ -256,6 +256,7 @@ class Scene_Map $game_temp.transition_processing = false # Execute transition if $game_temp.transition_name == "" + update Graphics.transition(20) elsif $game_temp.transition_name == "black" @blackfade.visible = true @@ -400,18 +401,6 @@ class Scene_Map Graphics.frame_reset end #-------------------------------------------------------------------------- - # * Lighting operations - #-------------------------------------------------------------------------- - def add_light(id, filename, intensity, x, y) - @spriteset.add_light(id, filename, intensity, x, y) - end - def del_light(id) - @spriteset.del_light(id) - end - def clear_lights - @spriteset.clear_lights - end - #-------------------------------------------------------------------------- # * Particle operations #-------------------------------------------------------------------------- def particles=(val)