mirror of
https://forgejo.xatacraft.ru/Sunshine/mkxp-sunshine.git
synced 2026-08-21 06:19:56 +00:00
Use POSIX path separators
This commit is contained in:
parent
4af06340de
commit
c1fb09fcb5
1 changed files with 75 additions and 75 deletions
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@ -373,11 +373,11 @@ module Script
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end
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end
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def self.copy_journal
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def self.copy_journal
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Dir.mkdir(Oneshot::DOCS_PATH + "\\My Games") unless File.exists?(Oneshot::DOCS_PATH + "\\My Games")
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Dir.mkdir(Oneshot::DOCS_PATH + "/My Games") unless File.exists?(Oneshot::DOCS_PATH + "/My Games")
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Dir.mkdir(Oneshot::DOCS_PATH + "\\My Games\\Oneshot") unless File.exists?(Oneshot::DOCS_PATH + "\\My Games\\Oneshot")
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Dir.mkdir(Oneshot::DOCS_PATH + "/My Games/Oneshot") unless File.exists?(Oneshot::DOCS_PATH + "/My Games/Oneshot")
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begin
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begin
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File.open("_______.exe", "rb") do |input|
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File.open("_______.exe", "rb") do |input|
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File.open(Oneshot::DOCS_PATH + "\\My Games\\Oneshot\\_______.exe","wb") do |output|
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File.open(Oneshot::DOCS_PATH + "/My Games/Oneshot/_______.exe","wb") do |output|
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while buff = input.read(4096)
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while buff = input.read(4096)
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output.write(buff)
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output.write(buff)
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end
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end
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@ -388,7 +388,7 @@ module Script
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end
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end
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if File.exists?("README.txt")
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if File.exists?("README.txt")
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File.open("README.txt", "rb") do |input|
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File.open("README.txt", "rb") do |input|
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File.open(Oneshot::DOCS_PATH + "\\My Games\\Oneshot\\README.txt","wb") do |output|
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File.open(Oneshot::DOCS_PATH + "/My Games/Oneshot/README.txt","wb") do |output|
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while buff = input.read(4096)
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while buff = input.read(4096)
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output.write(buff)
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output.write(buff)
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end
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end
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@ -398,12 +398,12 @@ module Script
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end
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end
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def self.create_boxes
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def self.create_boxes
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Dir.mkdir(Oneshot::DOCS_PATH + "\\My Games") unless File.exists?(Oneshot::DOCS_PATH + "\\My Games")
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Dir.mkdir(Oneshot::DOCS_PATH + "/My Games") unless File.exists?(Oneshot::DOCS_PATH + "/My Games")
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Dir.mkdir(Oneshot::DOCS_PATH + "\\My Games\\Oneshot") unless File.exists?(Oneshot::DOCS_PATH + "\\My Games\\Oneshot")
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Dir.mkdir(Oneshot::DOCS_PATH + "/My Games/Oneshot") unless File.exists?(Oneshot::DOCS_PATH + "/My Games/Oneshot")
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Dir.mkdir(Oneshot::DOCS_PATH + "\\My Games\\Oneshot\\Portal1") unless File.exists?(Oneshot::DOCS_PATH + "\\My Games\\Oneshot\\Portal1")
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Dir.mkdir(Oneshot::DOCS_PATH + "/My Games/Oneshot/Portal1") unless File.exists?(Oneshot::DOCS_PATH + "/My Games/Oneshot/Portal1")
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Dir.mkdir(Oneshot::DOCS_PATH + "\\My Games\\Oneshot\\Portal2") unless File.exists?(Oneshot::DOCS_PATH + "\\My Games\\Oneshot\\Portal2")
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Dir.mkdir(Oneshot::DOCS_PATH + "/My Games/Oneshot/Portal2") unless File.exists?(Oneshot::DOCS_PATH + "/My Games/Oneshot/Portal2")
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Dir.mkdir(Oneshot::DOCS_PATH + "\\My Games\\Oneshot\\Portal3") unless File.exists?(Oneshot::DOCS_PATH + "\\My Games\\Oneshot\\Portal3")
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Dir.mkdir(Oneshot::DOCS_PATH + "/My Games/Oneshot/Portal3") unless File.exists?(Oneshot::DOCS_PATH + "/My Games/Oneshot/Portal3")
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Dir.mkdir(Oneshot::DOCS_PATH + "\\My Games\\Oneshot\\BigPortal") unless File.exists?(Oneshot::DOCS_PATH + "\\My Games\\Oneshot\\BigPortal")
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Dir.mkdir(Oneshot::DOCS_PATH + "/My Games/Oneshot/BigPortal") unless File.exists?(Oneshot::DOCS_PATH + "/My Games/Oneshot/BigPortal")
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end
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end
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def self.delete_if_exists(f_name)
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def self.delete_if_exists(f_name)
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@ -412,25 +412,25 @@ module Script
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def self.clear_boxes
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def self.clear_boxes
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for i in 1..3
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for i in 1..3
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portal_path = Oneshot::DOCS_PATH + "\\My Games\\Oneshot\\Portal" + i.to_s
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portal_path = Oneshot::DOCS_PATH + "/My Games/Oneshot/Portal" + i.to_s
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case i
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case i
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when 1
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when 1
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delete_if_exists(portal_path + "\\blue_npc_prototype.png")
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delete_if_exists(portal_path + "/blue_npc_prototype.png")
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delete_if_exists(portal_path + "\\proto1.png")
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delete_if_exists(portal_path + "/proto1.png")
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delete_if_exists(portal_path + "\\keyB.txt")
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delete_if_exists(portal_path + "/keyB.txt")
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when 2
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when 2
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delete_if_exists(portal_path + "\\green_npc_cedric.png")
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delete_if_exists(portal_path + "/green_npc_cedric.png")
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delete_if_exists(portal_path + "\\cedric.png")
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delete_if_exists(portal_path + "/cedric.png")
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delete_if_exists(portal_path + "\\keyG.txt")
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delete_if_exists(portal_path + "/keyG.txt")
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when 3
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when 3
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delete_if_exists(portal_path + "\\red_rue.png")
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delete_if_exists(portal_path + "/red_rue.png")
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delete_if_exists(portal_path + "\\rue.png")
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delete_if_exists(portal_path + "/rue.png")
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delete_if_exists(portal_path + "\\keyR.txt")
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delete_if_exists(portal_path + "/keyR.txt")
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end
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end
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end
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end
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delete_if_exists(Oneshot::DOCS_PATH + "\\My Games\\Oneshot\\BigPortal\\keyB.txt")
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delete_if_exists(Oneshot::DOCS_PATH + "/My Games/Oneshot/BigPortal/keyB.txt")
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delete_if_exists(Oneshot::DOCS_PATH + "\\My Games\\Oneshot\\BigPortal\\keyG.txt")
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delete_if_exists(Oneshot::DOCS_PATH + "/My Games/Oneshot/BigPortal/keyG.txt")
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delete_if_exists(Oneshot::DOCS_PATH + "\\My Games\\Oneshot\\BigPortal\\keyR.txt")
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delete_if_exists(Oneshot::DOCS_PATH + "/My Games/Oneshot/BigPortal/keyR.txt")
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end
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end
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def self.copy_file(src, dst)
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def self.copy_file(src, dst)
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@ -454,71 +454,71 @@ module Script
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end
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end
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def self.put_key_in_box(numb)
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def self.put_key_in_box(numb)
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portal_path = Oneshot::DOCS_PATH + "\\My Games\\Oneshot\\Portal" + numb.to_s
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portal_path = Oneshot::DOCS_PATH + "/My Games/Oneshot/Portal" + numb.to_s
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case numb
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case numb
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when 1
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when 1
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copy_file("Graphics\\Characters\\blue_npc_prototype.png", portal_path + "\\blue_npc_prototype.png")
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copy_file("Graphics/Characters/blue_npc_prototype.png", portal_path + "/blue_npc_prototype.png")
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copy_file("Graphics\\Faces\\proto1.png", portal_path + "\\proto1.png")
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copy_file("Graphics/Faces/proto1.png", portal_path + "/proto1.png")
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write_key(portal_path + "\\keyB.txt", PROTO_TEXT)
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write_key(portal_path + "/keyB.txt", PROTO_TEXT)
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when 2
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when 2
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copy_file("Graphics\\Characters\\green_npc_cedric.png", portal_path + "\\green_npc_cedric.png")
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copy_file("Graphics/Characters/green_npc_cedric.png", portal_path + "/green_npc_cedric.png")
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copy_file("Graphics\\Faces\\cedric.png", portal_path + "\\cedric.png")
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copy_file("Graphics/Faces/cedric.png", portal_path + "/cedric.png")
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write_key(portal_path + "\\keyG.txt", CEDRIC_TEXT)
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write_key(portal_path + "/keyG.txt", CEDRIC_TEXT)
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when 3
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when 3
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copy_file("Graphics\\Characters\\red_rue.png", portal_path + "\\red_rue.png")
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copy_file("Graphics/Characters/red_rue.png", portal_path + "/red_rue.png")
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copy_file("Graphics\\Faces\\rue.png", portal_path + "\\rue.png")
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copy_file("Graphics/Faces/rue.png", portal_path + "/rue.png")
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write_key(portal_path + "\\keyR.txt", RUE_TEXT)
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write_key(portal_path + "/keyR.txt", RUE_TEXT)
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end
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end
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end
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end
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def self.password1
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def self.password1
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copy_file("Graphics\\Fogs\\_\\scenario1\\pw1.png", Oneshot::DOCS_PATH + "\\ONESHOT_password1.png")
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copy_file("Graphics/Fogs/_/scenario1/pw1.png", Oneshot::DOCS_PATH + "/ONESHOT_password1.png")
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copy_file("Graphics\\Fogs\\_\\scenario1\\pw2.png", Oneshot::DOCS_PATH + "\\ONESHOT_password2.png")
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copy_file("Graphics/Fogs/_/scenario1/pw2.png", Oneshot::DOCS_PATH + "/ONESHOT_password2.png")
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copy_file("Graphics\\Fogs\\_\\scenario1\\pw3.png", Oneshot::DOCS_PATH + "\\ONESHOT_password3.png")
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copy_file("Graphics/Fogs/_/scenario1/pw3.png", Oneshot::DOCS_PATH + "/ONESHOT_password3.png")
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copy_file("Graphics\\Fogs\\_\\scenario1\\pw4.png", Oneshot::DOCS_PATH + "\\ONESHOT_password4.png")
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copy_file("Graphics/Fogs/_/scenario1/pw4.png", Oneshot::DOCS_PATH + "/ONESHOT_password4.png")
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end
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end
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def self.password2
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def self.password2
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copy_file("Graphics\\Fogs\\_\\scenario2\\pw1.png", Oneshot::DOCS_PATH + "\\ONESHOT_password1.png")
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copy_file("Graphics/Fogs/_/scenario2/pw1.png", Oneshot::DOCS_PATH + "/ONESHOT_password1.png")
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copy_file("Graphics\\Fogs\\_\\scenario2\\pw2.png", Oneshot::DOCS_PATH + "\\ONESHOT_password2.png")
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copy_file("Graphics/Fogs/_/scenario2/pw2.png", Oneshot::DOCS_PATH + "/ONESHOT_password2.png")
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copy_file("Graphics\\Fogs\\_\\scenario2\\pw3.png", Oneshot::DOCS_PATH + "\\ONESHOT_password3.png")
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copy_file("Graphics/Fogs/_/scenario2/pw3.png", Oneshot::DOCS_PATH + "/ONESHOT_password3.png")
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copy_file("Graphics\\Fogs\\_\\scenario2\\pw4.png", Oneshot::DOCS_PATH + "\\ONESHOT_password4.png")
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copy_file("Graphics/Fogs/_/scenario2/pw4.png", Oneshot::DOCS_PATH + "/ONESHOT_password4.png")
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end
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end
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=begin
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=begin
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def self.take_key_out_of_box(numb)
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def self.take_key_out_of_box(numb)
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if File.exists?(Oneshot::DOCS_PATH + "\\My Games\\Oneshot\\Box" + numb.to_s + "\\key" + numb.to_s + ".png")
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if File.exists?(Oneshot::DOCS_PATH + "/My Games/Oneshot/Box" + numb.to_s + "/key" + numb.to_s + ".png")
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File.delete(Oneshot::DOCS_PATH + "\\My Games\\Oneshot\\Box" + numb.to_s + "\\key" + numb.to_s + ".png")
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File.delete(Oneshot::DOCS_PATH + "/My Games/Oneshot/Box" + numb.to_s + "/key" + numb.to_s + ".png")
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end
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end
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if File.exists?(Oneshot::DOCS_PATH + "\\My Games\\Oneshot\\BigBox\\key" + numb.to_s + ".png")
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if File.exists?(Oneshot::DOCS_PATH + "/My Games/Oneshot/BigBox/key" + numb.to_s + ".png")
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File.delete(Oneshot::DOCS_PATH + "\\My Games\\Oneshot\\BigBox\\key" + numb.to_s + ".png")
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File.delete(Oneshot::DOCS_PATH + "/My Games/Oneshot/BigBox/key" + numb.to_s + ".png")
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end
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end
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end
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end
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=end
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=end
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def self.is_key_in_box(numb)
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def self.is_key_in_box(numb)
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portal_path = Oneshot::DOCS_PATH + "\\My Games\\Oneshot\\Portal" + numb.to_s
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portal_path = Oneshot::DOCS_PATH + "/My Games/Oneshot/Portal" + numb.to_s
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case numb
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case numb
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when 1
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when 1
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return File.exists?(portal_path + "\\keyB.txt")
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return File.exists?(portal_path + "/keyB.txt")
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when 2
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when 2
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return File.exists?(portal_path + "\\keyG.txt")
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return File.exists?(portal_path + "/keyG.txt")
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when 3
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when 3
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return File.exists?(portal_path + "\\keyR.txt")
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return File.exists?(portal_path + "/keyR.txt")
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end
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end
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return false
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return false
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end
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end
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def self.is_key_in_bigbox(numb)
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def self.is_key_in_bigbox(numb)
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portal_path = Oneshot::DOCS_PATH + "\\My Games\\Oneshot\\BigPortal"
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portal_path = Oneshot::DOCS_PATH + "/My Games/Oneshot/BigPortal"
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case numb
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case numb
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when 1
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when 1
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return File.exists?(portal_path + "\\keyB.txt")
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return File.exists?(portal_path + "/keyB.txt")
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when 2
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when 2
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return File.exists?(portal_path + "\\keyG.txt")
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return File.exists?(portal_path + "/keyG.txt")
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when 3
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when 3
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return File.exists?(portal_path + "\\keyR.txt")
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return File.exists?(portal_path + "/keyR.txt")
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end
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end
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return false
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return false
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end
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end
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