Adding real_load function

Just so I have something I can call ingame to load the "real save"
This commit is contained in:
Michael Shirt 2016-09-23 17:55:53 -06:00
parent 876316ac22
commit c0bd0ff2f7

View file

@ -57,3 +57,14 @@ def load
end
return true
end
def real_load
load
# Restore BGM and BGS
$game_system.bgm_play($game_system.playing_bgm)
$game_system.bgs_play($game_system.playing_bgs)
# Update map (run parallel process event)
$game_map.update
# Switch to map screen
$scene = Scene_Map.new
end