Adding functions to disable saving on command
This commit is contained in:
parent
7a8cd433bd
commit
c0a3cda160
|
|
@ -6,7 +6,7 @@
|
|||
|
||||
at_exit do
|
||||
Wallpaper.reset
|
||||
save unless ($game_system.map_interpreter.running? || !$scene.is_a?(Scene_Map))
|
||||
save unless $game_switches[99] || ($game_system.map_interpreter.running? || !$scene.is_a?(Scene_Map))
|
||||
end
|
||||
|
||||
begin
|
||||
|
|
|
|||
|
|
@ -95,3 +95,7 @@ def quit_game_bed
|
|||
$game_system.map_interpreter.index -= 1
|
||||
$scene = nil
|
||||
end
|
||||
|
||||
def quit_game_no_save
|
||||
$scene = nil
|
||||
end
|
||||
|
|
|
|||
Loading…
Reference in New Issue