Adding functions to disable saving on command
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@ -6,7 +6,7 @@
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at_exit do
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at_exit do
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Wallpaper.reset
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Wallpaper.reset
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save unless ($game_system.map_interpreter.running? || !$scene.is_a?(Scene_Map))
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save unless $game_switches[99] || ($game_system.map_interpreter.running? || !$scene.is_a?(Scene_Map))
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end
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end
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begin
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begin
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@ -95,3 +95,7 @@ def quit_game_bed
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$game_system.map_interpreter.index -= 1
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$game_system.map_interpreter.index -= 1
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$scene = nil
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$scene = nil
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end
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end
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def quit_game_no_save
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$scene = nil
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end
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