diff --git a/scripts/Window_InputNumber.rb b/scripts/Window_InputNumber.rb index 35bdf1c..0f58244 100644 --- a/scripts/Window_InputNumber.rb +++ b/scripts/Window_InputNumber.rb @@ -90,7 +90,7 @@ class Window_InputNumber < Window_Base self.contents.font.color = normal_color s = sprintf("%0*d", @digits_max, @number) if($game_switches[179] == true) - for i in 0...@digits_max + (0...@digits_max).each do |i| case i when 0 self.contents.font.color = Window_Base.text_color(4) @@ -104,7 +104,7 @@ class Window_InputNumber < Window_Base self.contents.draw_text(i * @cursor_width + 4, 0, 32, 32, s[i,1]) end else - for i in 0...@digits_max + (0...@digits_max).each do |i| self.contents.draw_text(i * @cursor_width + 4, 0, 32, 32, s[i,1]) end end diff --git a/scripts/Window_Item.rb b/scripts/Window_Item.rb index f499b8a..180f7aa 100644 --- a/scripts/Window_Item.rb +++ b/scripts/Window_Item.rb @@ -47,7 +47,7 @@ class Window_Item < Window_Selectable end @data = [] # Add item - for i in 1...$data_items.size + (1...$data_items.size).each do |i| if $game_party.item_number(i) > 0 @data.push($data_items[i]) end @@ -56,7 +56,7 @@ class Window_Item < Window_Selectable @item_max = @data.size if @item_max > 0 self.contents = Bitmap.new(width - 32, row_max * 32) - for i in 0...@item_max + (0...@item_max).each do |i| draw_item(i) end self.index = 0 if self.index == -1 diff --git a/scripts/Window_MainMenu.rb b/scripts/Window_MainMenu.rb index 1abd36c..7be7d56 100644 --- a/scripts/Window_MainMenu.rb +++ b/scripts/Window_MainMenu.rb @@ -30,7 +30,7 @@ class Window_MainMenu < Window_Selectable # Render menu self.contents = Bitmap.new(width - 32, 32) Language.register_text_sprite(self.class.name + "_contents", self.contents) - for i in 0...@item_max + (0...@item_max).each do |i| draw_item(i, normal_color) end self.z = 9998 @@ -74,7 +74,7 @@ class Window_MainMenu < Window_Selectable # Open/show the menu def open # redraw in case language has been updated - for i in 0...@item_max + (0...@item_max).each do |i| draw_item(i, normal_color) end self.opacity = 0 diff --git a/scripts/Window_NameEdit.rb b/scripts/Window_NameEdit.rb index 1d5fcb4..1a26e4d 100644 --- a/scripts/Window_NameEdit.rb +++ b/scripts/Window_NameEdit.rb @@ -28,7 +28,7 @@ class Window_NameEdit < Window_Base # Fit name within maximum number of characters name_array = @name.split(//)[0...@max_char] @name = "" - for i in 0...name_array.size + (0...name_array.size).each do |i| @name += name_array[i] end @default_name = @name @@ -66,7 +66,7 @@ class Window_NameEdit < Window_Base # Delete 1 text character name_array = @name.split(//) @name = "" - for i in 0...name_array.size-1 + (0...name_array.size-1).each do |i| @name += name_array[i] end @index -= 1 @@ -81,7 +81,7 @@ class Window_NameEdit < Window_Base self.contents.clear # Draw name name_array = @name.split('') - for i in 0...@max_char + (0...@max_char).each do |i| c = name_array[i] if c == nil c = "_" diff --git a/scripts/Window_Settings.rb b/scripts/Window_Settings.rb index 94dddd7..a0edfa6 100644 --- a/scripts/Window_Settings.rb +++ b/scripts/Window_Settings.rb @@ -218,7 +218,7 @@ class Window_Settings # navigation if Input.wheel_y != 0 if (Input::key_press?(Input::key_from_name("Left Shift"))) - for _ in 0...Input.wheel_y.round.abs + (0...Input.wheel_y.round.abs).each do |_| Input.wheel_y.round > 0 ? @content.parameter_right : @content.parameter_left end else