diff --git a/scripts/Scene_Title.rb b/scripts/Scene_Title.rb index 6b68354..632e687 100644 --- a/scripts/Scene_Title.rb +++ b/scripts/Scene_Title.rb @@ -89,7 +89,7 @@ class Scene_Title @debug.y = 5 @debug.z += 1 @debug.visible = Settings[:debug_text_scene_title] || false - @debug.bitmap = Bitmap.new(200, ENTRY_HEIGHT * 6) + @debug.bitmap = Bitmap.new(400, ENTRY_HEIGHT * 6) redraw_debug Language.register_text_sprite(self.class.name + "_contents", @menu) @@ -190,13 +190,13 @@ class Scene_Title end @debug.bitmap.clear - @debug.bitmap.draw_text(0, 0, 200, ENTRY_HEIGHT, "Ruby #{RUBY_VERSION}") - @debug.bitmap.draw_text(0, ENTRY_HEIGHT, 200, ENTRY_HEIGHT, "SDL #{Sunshine::SDLVersion_major}.#{Sunshine::SDLVersion_minor}.#{Sunshine::SDLVersion_micro}") - @debug.bitmap.draw_text(0, ENTRY_HEIGHT * 2, 200, ENTRY_HEIGHT, "Sunshine #{Sunshine::VERSION}") - @debug.bitmap.draw_text(0, ENTRY_HEIGHT * 3, 200, ENTRY_HEIGHT, tr("sec_#{Sunshine::SECURITYSTATE}")) + @debug.bitmap.draw_text(0, 0, 400, ENTRY_HEIGHT, "Ruby #{RUBY_VERSION}") + @debug.bitmap.draw_text(0, ENTRY_HEIGHT, 400, ENTRY_HEIGHT, "SDL #{Sunshine::SDLVersion_major}.#{Sunshine::SDLVersion_minor}.#{Sunshine::SDLVersion_micro}") + @debug.bitmap.draw_text(0, ENTRY_HEIGHT * 2, 400, ENTRY_HEIGHT, "Sunshine #{Sunshine::VERSION}") + @debug.bitmap.draw_text(0, ENTRY_HEIGHT * 3, 400, ENTRY_HEIGHT, tr("sec_#{Sunshine::SECURITYSTATE}")) if ModLoader::IS_ENABLED - @debug.bitmap.draw_text(0, ENTRY_HEIGHT * 4, 200, ENTRY_HEIGHT, tr("Mods loaded: ") + ModLoader::COUNT.to_s) - @debug.bitmap.draw_text(0, ENTRY_HEIGHT * 5, 200, ENTRY_HEIGHT, tr("PreloadScripts loaded: ") + ModLoader::PRELOAD_SCRIPTS_COUNT.to_s) + @debug.bitmap.draw_text(0, ENTRY_HEIGHT * 4, 400, ENTRY_HEIGHT, tr("Mods loaded: ") + ModLoader::COUNT.to_s) + @debug.bitmap.draw_text(0, ENTRY_HEIGHT * 5, 400, ENTRY_HEIGHT, tr("PreloadScripts loaded: ") + ModLoader::PRELOAD_SCRIPTS_COUNT.to_s) end end