grphcs.cpp scrt.cpp
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@ -730,7 +730,7 @@ void Graphics::transition(unsigned int duration, const char *filename, int vague
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simpleShader.setProg(prog);
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}
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#ifndef __linux__ || BSD || __unix__
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#if !defined(__linux__) && !defined(BSD) && !defined(__unix__)
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if (p->threadData->exiting) SDL_SetWindowOpacity(p->threadData->window, 1.0f - prog);
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#endif
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@ -54,7 +54,7 @@ void SecurityManagerInit(){
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securitystate = "sandboxed_SECCOMP";
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#elif
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#else
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Debug() << "[SECURITY] SecurityManager doesn't support this platform.";
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#endif
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}
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