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https://forgejo.xatacraft.ru/Sunshine/mkxp-sunshine.git
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Create jounal-binding.h
This commit is contained in:
parent
86b3f26c2a
commit
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3 changed files with 90 additions and 70 deletions
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@ -1,3 +1,4 @@
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#include "journal-binding.h"
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#include "binding-util.h"
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#include "binding-types.h"
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#include "pipe.h"
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@ -6,17 +7,7 @@
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#include <SDL.h>
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//OS-Specific code
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#if defined _WIN32
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#define OS_W32
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#elif defined __APPLE__ || __linux__
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#define LINUX
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#ifdef __APPLE__
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#define OS_OSX
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#else
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#define OS_LINUX
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#endif
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#ifdef LINUX
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#include <fcntl.h>
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#include <sys/stat.h>
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#include <sys/types.h>
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@ -25,66 +16,8 @@
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#endif
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#include <unistd.h>
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#include <stdio.h>
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#else
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#error "Operating system not detected."
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#endif
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#define BUFFER_SIZE 256
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static SDL_Thread *thread = NULL;
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static SDL_mutex *mutex = NULL;
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static volatile char lang_buffer[BUFFER_SIZE];
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static volatile char message_buffer[BUFFER_SIZE];
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static volatile bool active = false;
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static volatile int message_len = 0;
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#ifdef LINUX
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#define PIPE_PATH "/tmp/oneshot-pipe"
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static volatile int out_pipe = -1;
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void cleanup_pipe()
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{
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unlink(PIPE_PATH);
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remove(PIPE_PATH);
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}
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#endif
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int server_thread(void *data)
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{
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(void)data;
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#if defined OS_W32
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HANDLE pipe = CreateNamedPipeW(L"\\\\.\\pipe\\oneshot-journal-to-game",
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PIPE_ACCESS_OUTBOUND,
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PIPE_TYPE_BYTE | PIPE_WAIT,
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PIPE_UNLIMITED_INSTANCES,
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BUFFER_SIZE,
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BUFFER_SIZE,
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0,
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NULL);
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for (;;) {
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ConnectNamedPipe(pipe, NULL);
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SDL_LockMutex(mutex);
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DWORD written;
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WriteFile(pipe, (const void*)message_buffer, BUFFER_SIZE, &written, NULL);
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active = true;
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SDL_UnlockMutex(mutex);
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FlushFileBuffers(pipe);
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DisconnectNamedPipe(pipe);
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}
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CloseHandle(pipe);
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#else
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if (FILE *file = fopen(PIPE_PATH, "r")) {
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fclose(file);
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out_pipe = open(PIPE_PATH, O_WRONLY | O_CREAT | O_TRUNC, S_IRUSR | S_IWUSR | S_IRGRP | S_IWGRP | S_IROTH | S_IWOTH);
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SDL_LockMutex(mutex);
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active = true;
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if (message_len > 0)
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write(out_pipe, (char*)message_buffer, message_len);
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SDL_UnlockMutex(mutex);
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}
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return 0;
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#endif
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}
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RB_METHOD(journalSet)
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{
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RB_UNUSED_PARAM;
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86
binding-mri/journal-binding.h
Normal file
86
binding-mri/journal-binding.h
Normal file
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@ -0,0 +1,86 @@
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#include "binding-util.h"
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#include "binding-types.h"
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#include "pipe.h"
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#include "debugwriter.h"
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#include "i18n.h"
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#include <SDL.h>
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//OS-Specific code
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#if defined _WIN32
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#define OS_W32
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#elif defined __APPLE__ || __linux__
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#define LINUX
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#ifdef __APPLE__
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#define OS_OSX
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#else
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#define OS_LINUX
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#endif
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#include <fcntl.h>
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#include <sys/stat.h>
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#include <sys/types.h>
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#ifdef OS_LINUX
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#include <sys/inotify.h>
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#endif
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#include <unistd.h>
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#include <stdio.h>
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#else
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#error "Operating system not detected."
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#endif
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#define BUFFER_SIZE 256
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static SDL_Thread *thread = NULL;
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static SDL_mutex *mutex = NULL;
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static volatile char lang_buffer[BUFFER_SIZE];
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static volatile char message_buffer[BUFFER_SIZE];
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static volatile bool active = false;
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static volatile int message_len = 0;
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#ifdef LINUX
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#define PIPE_PATH "/tmp/oneshot-pipe"
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static volatile int out_pipe = -1;
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void cleanup_pipe()
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{
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unlink(PIPE_PATH);
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remove(PIPE_PATH);
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}
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#endif
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int server_thread(void *data)
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{
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(void)data;
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#if defined OS_W32
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HANDLE pipe = CreateNamedPipeW(L"\\\\.\\pipe\\oneshot-journal-to-game",
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PIPE_ACCESS_OUTBOUND,
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PIPE_TYPE_BYTE | PIPE_WAIT,
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PIPE_UNLIMITED_INSTANCES,
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BUFFER_SIZE,
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BUFFER_SIZE,
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0,
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NULL);
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for (;;) {
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ConnectNamedPipe(pipe, NULL);
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SDL_LockMutex(mutex);
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DWORD written;
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WriteFile(pipe, (const void*)message_buffer, BUFFER_SIZE, &written, NULL);
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active = true;
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SDL_UnlockMutex(mutex);
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FlushFileBuffers(pipe);
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DisconnectNamedPipe(pipe);
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}
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CloseHandle(pipe);
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#else
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if (FILE *file = fopen(PIPE_PATH, "r")) {
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fclose(file);
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out_pipe = open(PIPE_PATH, O_WRONLY | O_CREAT | O_TRUNC, S_IRUSR | S_IWUSR | S_IRGRP | S_IWGRP | S_IROTH | S_IWOTH);
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SDL_LockMutex(mutex);
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active = true;
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if (message_len > 0)
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write(out_pipe, (char*)message_buffer, message_len);
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SDL_UnlockMutex(mutex);
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}
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return 0;
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#endif
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}
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3
mkxp.pro
3
mkxp.pro
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@ -271,7 +271,8 @@ BINDING_MRI {
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binding-mri/disposable-binding.h \
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binding-mri/sceneelement-binding.h \
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binding-mri/viewportelement-binding.h \
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binding-mri/flashable-binding.h
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binding-mri/flashable-binding.h \
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binding-mri/journal-binding.h
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SOURCES += \
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binding-mri/binding-mri.cpp \
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