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Make binaries and scripts executable
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5 changed files with 2 additions and 1 deletions
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install.command
Normal file → Executable file
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install.command
Normal file → Executable file
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@ -6,6 +6,7 @@ cd `dirname $0`
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# User-configurable variables
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# User-configurable variables
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mac_version="0.4.1"
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mac_version="0.4.1"
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make_threads=8
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make_threads=8
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ONESHOT_PATH=$HOME/Library/Application\ Support/Steam/steamapps/common/OneShot
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# Colors
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# Colors
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white="\033[0;37m" # White - Regular
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white="\033[0;37m" # White - Regular
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@ -60,7 +61,7 @@ m4 patches/mac/JournalInfo.plist.in -DONESHOTMACVERSION=$mac_version > _______.a
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# Compile scripts
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# Compile scripts
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echo "-> ${cyan}Compile xScripts.rxdata...${color_reset}"
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echo "-> ${cyan}Compile xScripts.rxdata...${color_reset}"
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ruby rpgscript.rb ./scripts "${steam_game_dir}"
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ruby rpgscript.rb ./scripts "$ONESHOT_PATH"
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# Cleanup
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# Cleanup
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echo "-> ${cyan}Cleanup files...${color_reset}"
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echo "-> ${cyan}Cleanup files...${color_reset}"
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patches/mac/bin/convert
Normal file → Executable file
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patches/mac/bin/convert
Normal file → Executable file
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patches/mac/bin/extract-bmp
Normal file → Executable file
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patches/mac/bin/extract-bmp
Normal file → Executable file
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patches/mac/bin/upx
Normal file → Executable file
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patches/mac/bin/upx
Normal file → Executable file
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