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Add OneShot .app
The .app happens to be a tweaked version of the one provided when grabbing a copy of the game from Steam, as I am unfamiliar with the process of collecting frameworks into an app bundle, at least with cmake/qmake. All you need to do is replace the .app in ~/Library/Application Support/Steam/SteamApps/OneShot/ to play on Mac!
This commit is contained in:
parent
1da5418a3a
commit
a5b454128d
23 changed files with 32 additions and 1 deletions
1
.gitignore
vendored
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.gitignore
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*.bak
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*.xxd
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*.exe
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*.app
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*.bmp
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Makefile*
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BIN
OneShot.app/Contents/Frameworks/libSDL2-2.0.0.dylib
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OneShot.app/Contents/Frameworks/libSDL2-2.0.0.dylib
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OneShot.app/Contents/Frameworks/libSDL2_image-2.0.0.dylib
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OneShot.app/Contents/Frameworks/libSDL2_image-2.0.0.dylib
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OneShot.app/Contents/Frameworks/libSDL2_ttf-2.0.0.dylib
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OneShot.app/Contents/Frameworks/libSDL2_ttf-2.0.0.dylib
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OneShot.app/Contents/Frameworks/libSDL_sound-1.0.1.dylib
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OneShot.app/Contents/Frameworks/libSDL_sound-1.0.1.dylib
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OneShot.app/Contents/Frameworks/libboost_program_options-mt.dylib
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OneShot.app/Contents/Frameworks/libboost_program_options-mt.dylib
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OneShot.app/Contents/Frameworks/libfreetype.6.dylib
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OneShot.app/Contents/Frameworks/libfreetype.6.dylib
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OneShot.app/Contents/Frameworks/libogg.0.dylib
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OneShot.app/Contents/Frameworks/libogg.0.dylib
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OneShot.app/Contents/Frameworks/libphysfs.1.dylib
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OneShot.app/Contents/Frameworks/libphysfs.1.dylib
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OneShot.app/Contents/Frameworks/libpixman-1.0.dylib
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OneShot.app/Contents/Frameworks/libpixman-1.0.dylib
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OneShot.app/Contents/Frameworks/libpng.dylib
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OneShot.app/Contents/Frameworks/libpng.dylib
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OneShot.app/Contents/Frameworks/libruby.2.2.0.dylib
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OneShot.app/Contents/Frameworks/libruby.2.2.0.dylib
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OneShot.app/Contents/Frameworks/libsigc-2.0.0.dylib
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OneShot.app/Contents/Frameworks/libsigc-2.0.0.dylib
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OneShot.app/Contents/Frameworks/libsteam_api.dylib
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OneShot.app/Contents/Frameworks/libsteam_api.dylib
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OneShot.app/Contents/Frameworks/libvorbis.0.dylib
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OneShot.app/Contents/Frameworks/libvorbis.0.dylib
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OneShot.app/Contents/Frameworks/libvorbisfile.3.dylib
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OneShot.app/Contents/Frameworks/libvorbisfile.3.dylib
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OneShot.app/Contents/Info.plist
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OneShot.app/Contents/Info.plist
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>CFBundleExecutable</key>
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<string>oneshot.sh</string>
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<key>CFBundleIconFile</key>
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<string>icon.icns</string>
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<key>CFBundleInfoDictionaryVersion</key>
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<string>6.0</string>
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<key>CFBundleName</key>
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<string>OneShot</string>
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<key>CFBundlePackageType</key>
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<string>APPL</string>
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<key>CFBundleVersion</key>
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<string>1.0</string>
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<key>CFBundleShortVersionString</key>
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<string>1.0</string>
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<key>LSApplicationCategoryType</key>
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<string>public.app-category.games</string>
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<key>LSMinimumSystemVersion</key>
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<string>10.7</string>
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</dict>
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</plist>
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OneShot.app/Contents/MacOS/oneshot.sh
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OneShot.app/Contents/MacOS/oneshot.sh
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#!/bin/bash
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[[ $# -eq 1 && "$1" == -psn_* ]] && shift
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cd "${0%/*}/../Resources"
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DATA="$(cd "../../.." && echo "$PWD")"
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export DYLD_FALLBACK_LIBRARY_PATH="$PWD/../Frameworks:$DYLD_FALLBACK_LIBRARY_PATH"
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exec ./steamshim --gameFolder="$DATA" "$@"
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1
OneShot.app/Contents/PkgInfo
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OneShot.app/Contents/PkgInfo
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APPL????
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OneShot.app/Contents/Resources/icon.icns
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OneShot.app/Contents/Resources/icon.icns
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OneShot.app/Contents/Resources/oneshot
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OneShot.app/Contents/Resources/oneshot
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OneShot.app/Contents/Resources/steam_appid.txt
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OneShot.app/Contents/Resources/steam_appid.txt
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420530
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OneShot.app/Contents/Resources/steamshim
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OneShot.app/Contents/Resources/steamshim
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