mirror of
https://forgejo.xatacraft.ru/Sunshine/mkxp-sunshine.git
synced 2026-08-19 13:29:54 +00:00
bruh
This commit is contained in:
parent
6b4dd52ae0
commit
98abf1ecd8
17 changed files with 161 additions and 51 deletions
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@ -78,6 +78,7 @@ set(MAIN_HEADERS
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src/modloader.h
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src/sunshine.h
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src/lightmap.h
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src/define.h
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)
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set(MAIN_SOURCE
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@ -311,7 +312,8 @@ else()
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add_compile_options(-march=native -mtune=native)
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endif()
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if(DEBUG)
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add_compile_options(-g3 -O0 -fno-omit-frame-pointer -ggdb -fcheck-new -gbtf)
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add_compile_options(-g3 -fno-omit-frame-pointer)
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#add_compile_options(-g3 -O0 -fno-omit-frame-pointer -ggdb -fcheck-new -gbtf)
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else()
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add_compile_options(-O2 -ffast-math -fipa-pta -ftree-vectorize -fstdarg-opt -fomit-frame-pointer -frename-registers
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-ffunction-sections -fdata-sections -fvisibility=hidden)
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50
PORTING.md
50
PORTING.md
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@ -1,10 +1,9 @@
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# О состоянии портов
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# Операционные системы
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| Платформа | Завершено | Состояние |
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| Platform | Done % | State |
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| :--- | :---: | :--- |
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| Windows | 100% | Играбельно |
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| Linux | 90% | В работе, но уже играбельно<br>TODO:<br> * Fix Wallpaper manager |
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| Linux | 91% | В работе, но уже играбельно<br>TODO:<br> * Fix Wallpaper manager |
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| *BSD | 15% | в работе |
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| GNU/Hurd | 1% | В работе |
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| Solaris/OpenSolaris | 1% | В работе |
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@ -19,3 +18,48 @@
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| Аврора ОС | 0% | Возможно, но пока не в работе |
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| ChromeOS/ChromiumOS | 0.4% | Неизвестное |
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| MacOS | 10% | Неизвестное, но работа ведётся |
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# Окружения рабочего стола
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| Окружение | Завершено |
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| LXDE | 100% |
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| XFCE | 0% |
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| GNOME | 0% |
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| KDE | 0% |
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| LXQt | 0% |
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| MATE | 0% |
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| Cinnamon | 0% |
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| Budgie | 0% |
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| Deepin | 0% |
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| COSMIC | 0% |
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| Pantheon | 0% |
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| Enlightenment | 0% |
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| Unity | 0% |
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| Sugar Desktop | 0% |
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| ROX Desktop | 0% |
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| Fluxbox | 0% |
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| Openbox | 0% |
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| Trinity | 0% |
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| Blackbox | 0% |
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| AwesomeWM | 0% |
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| DWM | 0% |
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| hyperland | 0% |
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| niri | 0% |
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| Fish | 0% |
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| Lumina | 0% |
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| IceWM | 0% |
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| Window Maker | 0% |
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| I3 | 0% |
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| Sway | 0% |
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| Wayfire | 0% |
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| bspwm | 0% |
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| herbstluftwm | 0% |
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| xmonad | 0% |
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| qtile | 0% |
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| CDE | 0% |
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| Fvwm95 | 0% |
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| OpenWindows | 0% |
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| Dt | 0% |
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| 9wm | 0% |
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| Twm | 0% |
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| WindowLab | 0% |
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@ -31,6 +31,7 @@
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#include "audio.h"
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#include "boost-hash.h"
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#include "meow.h"
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#include "sunshine.h"
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#include <ruby.h>
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#include <ruby/debug.h>
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@ -129,7 +130,7 @@ void fileIntBindingInit();
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void journalBindingInit();
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void wallpaperBindingInit();
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#ifdef __linux__
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#ifdef unix_like
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void wallpaperBindingTerminate();
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#endif
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void nikoBindingInit();
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@ -591,7 +592,7 @@ static void mriBindingExecute(){
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static void mriBindingTerminate(){
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rb_raise(rb_eSystemExit, " ");
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#ifdef __linux__
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#ifdef unix_like
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wallpaperBindingTerminate();
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#endif
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}
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@ -3,11 +3,12 @@
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#include "pipe.h"
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#include "debugwriter.h"
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#include "i18n.h"
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#include "define.h"
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//OS-Specific code
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#if defined _WIN32
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#define OS_W32
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#elif defined __APPLE__ || __linux__
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#elif unix_like
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#define LINUX
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#ifdef __APPLE__
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#define OS_OSX
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@ -38,7 +39,7 @@ static volatile char message_buffer[BUFFER_SIZE];
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static volatile bool active = false;
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static volatile int message_len = 0;
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#ifdef LINUX
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#ifdef unix_like
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static std::string PIPE_PATH = std::string(getpwuid(getuid())->pw_dir) + "/.oneshot-pipe";
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static volatile int out_pipe = -1;
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void cleanup_pipe(){
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@ -3,11 +3,12 @@
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#include "sharedstate.h"
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#include "debugwriter.h"
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#include "eventthread.h"
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#include "define.h"
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#if defined _WIN32
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#define OS_W32
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#include <shlwapi.h>
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#elif defined __APPLE__ || __linux__
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#elif unix_like
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#define LINUX
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#ifdef __APPLE__
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#define OS_OSX
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@ -42,7 +43,7 @@ static volatile char message_buffer[BUFFER_SIZE];
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static volatile bool active = false;
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static volatile int message_len = 0;
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#ifdef LINUX
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#ifdef unix_like
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static std::string NIKO_PIPE_PATH = std::string(getpwuid(getuid())->pw_dir) + "/.oneshot-niko-pipe";
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static volatile int out_pipe = -1;
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void niko_cleanup_pipe(){
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@ -97,7 +98,7 @@ RB_METHOD(nikoPrepare){
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//SDL_VERSION(&syswindow.version);
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//SDL_GetWindowWMInfo(shState->rtData().window, &syswindow);
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#ifdef LINUX
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#ifdef unix_like
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char path[PATH_MAX];
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std::string journal;
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@ -196,7 +197,7 @@ RB_METHOD(nikoStart){
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void nikoBindingInit(){
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mutex = SDL_CreateMutex();
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#if defined __linux
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#if unix_like
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mkfifo(NIKO_PIPE_PATH.c_str(), 0666);
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atexit(niko_cleanup_pipe);
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#endif
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@ -98,7 +98,7 @@ void oneshotBindingInit(){
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// Constants
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rb_const_set(module, rb_intern("OS"), rb_str_new2(shState->oneshot().os().c_str()));
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#ifdef __linux__
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#ifdef unix_like
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rb_const_set(module, rb_intern("DE"), rb_str_new2(shState->oneshot().desktopEnv.c_str()));
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#endif
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rb_const_set(module, rb_intern("USER_NAME"), rb_str_new2(shState->oneshot().userName().c_str()));
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@ -27,7 +27,7 @@ static void start(){
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CreateProcessW(path, args, NULL, NULL, FALSE, 0, NULL, NULL, &si, &pi);
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delete [] args;
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#else
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#if defined __linux
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#if defined unix_like
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char path[PATH_MAX];
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ssize_t len = readlink("/proc/self/exe", path, PATH_MAX);
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if (len == -1)
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@ -3,10 +3,8 @@
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#include <fstream>
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#include <vector>
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#include <map>
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#include <boost/algorithm/string/replace.hpp>
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#include "sunshine.h"
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#include "etc.h"
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#include "sharedstate.h"
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#include "binding-util.h"
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@ -14,6 +12,7 @@
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#include "config.h"
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#include "oneshot.h"
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#include "debugwriter.h"
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#include "define.h"
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#ifdef _WIN32
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#include <windows.h>
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@ -38,6 +37,7 @@
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#include <iostream>
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#include <string>
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#include <sstream>
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#include <cstdlib>
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static std::string desktop = "uninitialized";
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// GNOME settings
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static GSettings *bgsetting;
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@ -52,21 +52,66 @@
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// KDE settings
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static std::map<std::string, std::string> defPlugins, defPictures, defColors, defModes;
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static std::map<std::string, bool> defBlurs;
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// LXDE settings
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static std::string originalBgPath = "";
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static std::string originalBgMode = "";
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// Fallback settings
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static std::string fallbackPath;
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#endif
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#endif
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#ifdef __linux__
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#ifdef unix_like
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void desktopEnvironmentInit(){
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printf("[desktopEnvironmentInit] desktopEnvironmentInit()\n");
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if (desktop != "uninitialized")
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return;
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desktop = shState->oneshot().desktopEnv;
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if (desktop != "nope") {
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if (desktop == "nope") {
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return;
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}
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if (desktop == "lxde"){
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const char* homeC = std::getenv("HOME");
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if (!homeC) return;
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std::string home(homeC);
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std::string path = home + "/.config/pcmanfm/LXDE/desktop-items-0.conf";
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std::ifstream infile(path);
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if (!infile) {
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Debug() << "Can't open LXDE settings";
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return;
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}
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//https://ru.stackoverflow.com/questions/888292/%D0%A0%D0%B0%D0%B7%D0%B4%D0%B5%D0%BB%D0%B8%D1%82%D1%8C-%D0%BE%D0%B4%D0%BD%D1%83-%D1%81%D1%82%D1%80%D0%BE%D0%BA%D1%83-%D0%BD%D0%B0-%D0%B4%D0%B2%D0%B5
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std::string line;
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unsigned int lineNumber = 0;
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static bool first_found = false;
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static bool second_found = false;
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while (getline(infile, line)) {
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lineNumber++;
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if (line.find("wallpaper=") != std::string::npos) {
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Debug() << "[LXDEPrepare] " << line;
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auto pos = line.find("=");
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if (pos != std::string::npos){
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originalBgPath = line.substr(pos+1);
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first_found = true;
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}
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}
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if (line.find("wallpaper_mode=") != std::string::npos) {
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Debug() << "[LXDEPrepare] " << line;
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auto pos = line.find("=");
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if (pos != std::string::npos){
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originalBgMode = line.substr(pos+1);
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second_found = true;
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}
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}
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if(first_found && second_found){
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Debug() << originalBgPath;
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Debug() << originalBgMode;
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break;
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}
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}
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infile.close();
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}
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if (desktop == "cinnamon" || desktop == "gnome" || desktop == "mate" || desktop == "deepin") {
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if (desktop == "cinnamon" || desktop == "gnome" || desktop == "deepin") {
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if (desktop == "cinnamon") bgsetting = g_settings_new("org.cinnamon.desktop.background");
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@ -356,8 +401,15 @@ end:
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int result = system(command.str().c_str());
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#ifdef DEBUG
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Debug() << "[wallpaperSet] Wallpaper command:" << command.str();
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Debug() << "[wallpaperSet ] Result:" << result;
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Debug() << "[wallpaperSet] Result:" << result;
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#endif
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} else if (desktop == "lxde") {
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std::string concatPath = gameDirStr + path;
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std::string cmd = "pcmanfm -w \"" + concatPath + "\"" + " --wallpaper-mode=center";
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int status = std::system(cmd.c_str());
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if (status != 0) {
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std::printf("bliat ono slomalos\n");
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}
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} else {
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std::ifstream srcHint(gameDirStr + path);
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std::ofstream dstHint(fallbackPath);
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@ -484,6 +536,17 @@ RB_METHOD(wallpaperReset){
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Debug() << "[wallpaperReset] Reset wallpaper command:" << command.str();
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Debug() << "[wallpaperReset] Reset result:" << result;
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#endif
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} else if(desktop == "lxde"){
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if (originalBgPath != "" && originalBgMode != ""){
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std::string cmd = "pcmanfm -w \"" + originalBgPath + "\"" + " --wallpaper-mode=" + originalBgMode;
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Debug() << cmd;
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int status = std::system(cmd.c_str());
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if (status != 0) {
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std::printf("bliat ono slomalos\n");
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}
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}else{
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Debug() << "BRUH";
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}
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} else {
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if (remove(fallbackPath.c_str()) != 0) {
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#ifdef DEBUG
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@ -505,7 +568,7 @@ void wallpaperBindingInit(){
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_rb_define_module_function(module, "reset", wallpaperReset);
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}
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#ifdef __linux__
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#ifdef unix_like
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void wallpaperBindingTerminate(){
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// Clean up.
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if (desktop == "xfce") {
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@ -50,3 +50,5 @@ Mirrors!
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Nice eror formating in Events script command
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Optimizations for steamshim
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crash() function update
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*NIX support patches
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Start house reworked
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@ -4,11 +4,10 @@
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# After defining each class, actual processing begins here.
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#==============================================================================
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at_exit do
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RPG::Mod.exec_hooks("hooks/Main/at_exit", binding)
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Wallpaper.reset
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save unless $game_switches[99] || ($game_system.map_interpreter.running? || !$scene.is_a?(Scene_Map))
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end
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#at_exit do
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# Wallpaper.reset
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# save unless $game_switches[99] || ($game_system.map_interpreter.running? || !$scene.is_a?(Scene_Map))
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#end
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begin
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RPG::Mod.exec_hooks("hooks/Main/start", binding)
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@ -41,10 +40,9 @@ begin
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end
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Oneshot.allow_exit true
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Wallpaper.reset
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save unless $game_switches[99] || ($game_system.map_interpreter.running? || !$scene.is_a?(Scene_Map))
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rescue Errno::ENOENT
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if $debug
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tp.disable
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end
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# Supplement Errno::ENOENT exception
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# If unable to open file, display message and end
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filename = $!.message.sub("No such file or directory - ", "")
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5
src/define.h
Normal file
5
src/define.h
Normal file
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@ -0,0 +1,5 @@
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#if defined(__linux__) || defined(__sun) || defined(__APPLE__) || \
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defined(__FreeBSD__) || defined(__NetBSD__) || defined(__OpenBSD__) || \
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defined(__GNU__) || defined(__hurd__) || defined(__DragonFly__)
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#define unix_like 1
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#endif
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@ -38,7 +38,7 @@
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#include "binding.h"
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#include "debugwriter.h"
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#include "oneshot.h"
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#include "define.h"
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#include <SDL3/SDL_video.h>
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#include <SDL3/SDL_timer.h>
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#include <SDL3_image/SDL_image.h>
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@ -730,7 +730,7 @@ void Graphics::transition(unsigned int duration, const char *filename, int vague
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simpleShader.setProg(prog);
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}
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#if !defined(__linux__) && !defined(BSD) && !defined(__unix__)
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#if !unix_like
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if (p->threadData->exiting) SDL_SetWindowOpacity(p->threadData->window, 1.0f - prog);
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#endif
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|
|
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@ -53,6 +53,7 @@
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#include "modloader.h"
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#include "sunshine.h"
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#include "define.h"
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#include "meow.h"
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#include "binding.h"
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@ -224,7 +225,7 @@ int main(int argc, char *argv[]){
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SDL_SetHint(SDL_HINT_AUDIO_DEVICE_STREAM_NAME, "Oneshot: sunshine");
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SDL_SetHint(SDL_HINT_AUDIO_DEVICE_STREAM_ROLE, "Game");
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//X11 work on *BSD,Solaris too!
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#if defined(__linux__) || defined(BSD) || defined(__sun)
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#if unix_like
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SDL_SetHint(SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR, "0");
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#if SDL_VERSION_ATLEAST(3, 4, 10)
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SDL_SetHint(SDL_HINT_VIDEO_X11_ENABLE_XSYNC_EXT, "1");
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|
|
@ -333,7 +334,7 @@ int main(int argc, char *argv[]){
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/* OSX and Windows have their own native ways of
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* dealing with icons; don't interfere with them */
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#ifdef defined(__linux__) || defined(BSD)
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#ifdef unix_like
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setupWindowIcon(conf, win);
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#elif __EMSCRIPTEN__
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Debug() << "meow";
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|
|
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|
@ -9,6 +9,7 @@
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#include "bitmap.h"
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#include "font.h"
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#include "config.h"
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#include "define.h"
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||||
|
||||
#include <SDL3/SDL.h>
|
||||
#include <SDL3_image/SDL_image.h>
|
||||
|
|
@ -29,7 +30,7 @@
|
|||
#include <pwd.h>
|
||||
#include <dlfcn.h>
|
||||
#include <dispatch/dispatch.h>
|
||||
#elif defined(__linux__) || defined(__unix__) || defined(__FreeBSD__) || defined(__NetBSD__) || defined(__OpenBSD__)
|
||||
#elif unix_like
|
||||
#include <stdlib.h>
|
||||
#include <unistd.h>
|
||||
#include <pwd.h>
|
||||
|
|
@ -86,7 +87,7 @@ struct OneshotPrivate{
|
|||
};
|
||||
|
||||
//OS-SPECIFIC FUNCTIONS
|
||||
#if defined(__linux__) || defined(__unix__) || defined(__FreeBSD__) || defined(__NetBSD__) || defined(__OpenBSD__)
|
||||
#if unix_like
|
||||
struct linux_DialogData{
|
||||
// Input
|
||||
int type;
|
||||
|
|
@ -182,9 +183,7 @@ Oneshot::Oneshot(RGSSThreadData &threadData) :
|
|||
p->os = "windows";
|
||||
#elif __APPLE__
|
||||
p->os = "macos";
|
||||
#elif defined(__FreeBSD__) || defined(__NetBSD__) || defined(__OpenBSD__) || defined(BSD)
|
||||
p->os = "BSD";
|
||||
#elif __LINUX__
|
||||
#elif unix_like
|
||||
p->os = "linux";
|
||||
#endif
|
||||
|
||||
|
|
@ -242,7 +241,7 @@ Oneshot::Oneshot(RGSSThreadData &threadData) :
|
|||
// Get user's name
|
||||
#ifdef OS_OSX
|
||||
struct passwd *pwd = getpwuid(geteuid());
|
||||
#elif defined(__linux__) || defined(__unix__) || defined(__FreeBSD__) || defined(__NetBSD__) || defined(__OpenBSD__)
|
||||
#elif unix_like
|
||||
struct passwd *pwd = getpwuid(getuid());
|
||||
#endif
|
||||
if (pwd){
|
||||
|
|
@ -261,7 +260,7 @@ Oneshot::Oneshot(RGSSThreadData &threadData) :
|
|||
p->docsPath = path.c_str();
|
||||
p->gamePath = path.c_str();
|
||||
p->journal = "_______.app";
|
||||
#elif defined(__linux__) || defined(__unix__) || defined(__FreeBSD__) || defined(__NetBSD__) || defined(__OpenBSD__)
|
||||
#elif unix_like
|
||||
char * path = xdg_user_dir_lookup("DOCUMENTS");
|
||||
p->docsPath = path;
|
||||
p->gamePath = path;
|
||||
|
|
@ -272,7 +271,7 @@ Oneshot::Oneshot(RGSSThreadData &threadData) :
|
|||
Debug() << "[oneshot] Game path :" << p->gamePath;
|
||||
Debug() << "[oneshot] Docs path :" << p->docsPath;
|
||||
|
||||
#ifdef defined(__linux__) || defined(__unix__) || defined(__FreeBSD__) || defined(__NetBSD__) || defined(__OpenBSD__)
|
||||
#ifdef unix_like
|
||||
char const* xdg_current_desktop = getenv("XDG_CURRENT_DESKTOP");
|
||||
gtk_init(0, 0);
|
||||
|
||||
|
|
@ -464,7 +463,7 @@ void Oneshot::setAllowExit(bool allowExit){
|
|||
bool Oneshot::msgbox(int type, const char *body, const char *title){
|
||||
if (!title)
|
||||
title = "";
|
||||
#ifdef defined(__linux__) || defined(__unix__) || defined(__FreeBSD__) || defined(__NetBSD__) || defined(__OpenBSD__)
|
||||
#ifdef unix_like
|
||||
linux_DialogData data = {type, body, title, 0};
|
||||
gdk_threads_add_idle(linux_dialog, &data);
|
||||
gtk_main();
|
||||
|
|
|
|||
|
|
@ -7,7 +7,7 @@
|
|||
|
||||
#include "etc-internal.h"
|
||||
#include <string>
|
||||
|
||||
#include "define.h"
|
||||
struct OneshotPrivate;
|
||||
struct RGSSThreadData;
|
||||
|
||||
|
|
@ -71,7 +71,7 @@ public:
|
|||
//Dirty flag for obscured texture
|
||||
bool obscuredDirty;
|
||||
|
||||
#ifdef __linux__
|
||||
#ifdef unix_like
|
||||
std::string desktopEnv;
|
||||
#endif
|
||||
|
||||
|
|
|
|||
|
|
@ -27,7 +27,6 @@
|
|||
#include "input.h"
|
||||
#include "audio.h"
|
||||
#include "oneshot.h"
|
||||
#include "sunshine.h"
|
||||
#ifdef STEAM
|
||||
#include "steam.h"
|
||||
#endif
|
||||
|
|
@ -41,6 +40,7 @@
|
|||
#include "quad.h"
|
||||
#include "binding.h"
|
||||
#include "exception.h"
|
||||
#include "sunshine.h"
|
||||
|
||||
#ifndef _MSC_VER
|
||||
#include <unistd.h>
|
||||
|
|
|
|||
|
|
@ -4,13 +4,6 @@
|
|||
//помойка ебаная
|
||||
inline boost::chrono::high_resolution_clock::time_point startTime;
|
||||
|
||||
#if defined(__linux__) || defined(BSD) || defined(__sun) || defined(__APPLE__) || \
|
||||
defined(__FreeBSD__) || defined(__NetBSD__) || defined(__OpenBSD__) || \
|
||||
defined(__GNU__) || defined(__hurd__) || defined(__DragonFly__)
|
||||
#define unix_like 1
|
||||
#endif
|
||||
|
||||
|
||||
class Sunshine{
|
||||
public:
|
||||
Sunshine();
|
||||
|
|
|
|||
Loading…
Reference in a new issue