diff --git a/CMakeLists.txt b/CMakeLists.txt index 1ba4eab..018b32f 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -6,7 +6,7 @@ conan_basic_setup() ## Setup options ## -option(STEAM "Build for Steam" OFF) +option(STEAM "Build for Steam" ON) ## Misc setup ## diff --git a/make-oneshot-mac.command b/make-oneshot-mac.command index 3b11bed..d98d1fc 100755 --- a/make-oneshot-mac.command +++ b/make-oneshot-mac.command @@ -15,17 +15,24 @@ cyan="\033[1;36m" # Cyan - Bold green="\033[1;32m" # Green - Bold color_reset="\033[0m" # Reset Colors +use_qmake=True + echo "${white}Compiling ${bold}SyngleChance v${mac_version} ${white}engine for macOS...${color_reset}\n" # Generate makefile and build main + journal -echo "-> ${cyan}Generate makefile...${color_reset}" -qmake MRIVERSION=2.5 -echo "-> ${cyan}Compile engine...${color_reset}" -make -j${make_threads} -echo "-> ${cyan}Compile steamshim...${color_reset}" -cd steamshim_parent -HOST=osx make -j${make_threads} -cd .. +if [[ $use_qmake == True ]] + then + echo "-> ${cyan}Generate makefile...${color_reset}" + qmake MRIVERSION=2.5 + echo "-> ${cyan}Compile engine...${color_reset}" + make -j${make_threads} + echo "-> ${cyan}Compile steamshim...${color_reset}" + cd steamshim_parent + HOST=osx make -j${make_threads} + cd .. +else + echo "${bold}WARNING: Conan/CMake method not ready yet.${color_reset}" +fi echo "-> ${cyan}Compile journal...${color_reset}" pyinstaller journal/unix/journal.spec --onefile --windowed diff --git a/src/oneshot.cpp b/src/oneshot.cpp index 9824f06..44eeb8a 100644 --- a/src/oneshot.cpp +++ b/src/oneshot.cpp @@ -31,6 +31,7 @@ #ifdef __APPLE__ #define OS_OSX + #include #else #define OS_LINUX #include @@ -503,7 +504,7 @@ bool Oneshot::msgbox(int type, const char *body, const char *title) // Messagebox data SDL_MessageBoxData data; - data.window = NULL;//p->window; + data.window = NULL; //p->window; data.colorScheme = 0; data.title = title; data.message = body; @@ -557,7 +558,19 @@ bool Oneshot::msgbox(int type, const char *body, const char *title) PlaySoundW((LPCWSTR)sound, NULL, SND_ALIAS_ID | SND_ASYNC); #endif int button; - SDL_ShowMessageBox(&data, &button); + + #ifdef OS_OSX + int *btn = &button; + + // Message boxes and UI changes must be performed from the main thread on macOS Mojave and above. + // This block ensures the message box will show from the main thread. + dispatch_sync(dispatch_get_main_queue(), + ^{ SDL_ShowMessageBox(&data, btn); } + ); + #else + SDL_ShowMessageBox(&data, &button); + #endif + return button ? true : false; }