diff --git a/scripts/Game_Player.rb b/scripts/Game_Player.rb index e7c4c1f..46ef7ed 100644 --- a/scripts/Game_Player.rb +++ b/scripts/Game_Player.rb @@ -282,7 +282,8 @@ class Game_Player < Game_Character name += '%02d' % [rand(FOOTSTEP_AMT[name]) + 1] end pitch = 85 + rand(30) - Audio.se_play("Audio/SE/#{name}.wav", (80 * volume).to_i, pitch.to_i) + vol = 70 + rand(20) + Audio.se_play("Audio/SE/#{name}.wav", (vol * volume).to_i, pitch.to_i) end end end