100git add .git add .

This commit is contained in:
DepressedTWM 2026-05-01 09:15:06 -04:00
parent 65b26c85e3
commit 95012997fc

View file

@ -88,7 +88,7 @@ int rgssThreadFun(void *userdata){
glCtx = SDL_GL_CreateContext(win);
if (!glCtx){
rgssThreadError(threadData, std::string("[rgssThreadFun]Error creating context: ") + SDL_GetError());
rgssThreadError(threadData, std::string("[rgssThreadFun] Error creating context: ") + SDL_GetError());
return 0;
}
@ -122,7 +122,7 @@ int rgssThreadFun(void *userdata){
ALCcontext *alcCtx = alcCreateContext(threadData->alcDev, 0);
if (!alcCtx){
rgssThreadError(threadData, "[rgssThreadFun]Error creating OpenAL context");
rgssThreadError(threadData, "[rgssThreadFun] Error creating OpenAL context");
SDL_GL_DestroyContext(glCtx);
return 0;
@ -156,7 +156,7 @@ int rgssThreadFun(void *userdata){
static void showInitError(const std::string &msg){
Debug() << msg;
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "OneShot: sunshine", msg.c_str(), 0);
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Sun is not shining:(", msg.c_str(), 0);
}
static void setupWindowIcon(const Config &conf, SDL_Window *win){
@ -215,10 +215,12 @@ static void setGamePathInRegistry() {
int main(int argc, char *argv[]){
SDL_SetHint(SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS, "0");
SDL_SetHint(SDL_HINT_APP_ID, "OneshotSunshine");
SDL_SetHint(SDL_HINT_APP_NAME, "Oneshot: Sunshine");
//deleted from SDL3
//SDL_SetHint(SDL_HINT_ACCELEROMETER_AS_JOYSTICK, "0");
//SDL_SetHint(SDL_HINT_VIDEO_HIGHDPI_DISABLED, "1");
#if defined(__linux__) && SDL_VERSION_ATLEAST(2, 0, 8)
#if defined(__linux__)
SDL_SetHint(SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR, "0");
#endif