Changing look/color of Doc Messages

Now it looks prettier, as per Night's instructions.
This commit is contained in:
Michael Shirt 2016-09-23 17:54:34 -06:00
parent 2a8c3bd62f
commit 876316ac22
1 changed files with 11 additions and 7 deletions

View File

@ -112,7 +112,7 @@ class Doc_Message
# Prepare renderer # Prepare renderer
@contents.clear @contents.clear
@contents.font.color = Color.new(255, 255, 255, 255) @contents.font.color = Color.new(55, 46, 190, 255)
x = 0 x = 0
y = 0 y = 0
@ -148,9 +148,11 @@ class Doc_Message
def update def update
# Handle fade-out effect # Handle fade-out effect
if @fade_out if @fade_out
@sprite_text.opacity -= 20 @sprite_text.opacity -= 15
@sprite_bg.opacity -= 20 @sprite_bg.opacity -= 17
if @sprite_text.opacity == 0 if @sprite_text.opacity <= 0
@sprite_text.opacity = 0
@sprite_bg.opacity = 0
@fade_out = false @fade_out = false
@viewport.visible = false @viewport.visible = false
$game_temp.message_window_showing = false $game_temp.message_window_showing = false
@ -160,9 +162,11 @@ class Doc_Message
# Handle fade-in effect # Handle fade-in effect
if @fade_in if @fade_in
@sprite_text.opacity += 20 @sprite_text.opacity += 15
@sprite_bg.opacity += 20 @sprite_bg.opacity += 17
if @sprite_text.opacity == 255 if @sprite_text.opacity >= 150
@sprite_text.opacity = 150
@sprite_bg.opacity = 170
@fade_in = false @fade_in = false
$game_temp.message_window_showing = true $game_temp.message_window_showing = true
end end