module_rpg1.xxd auto generating

This commit is contained in:
Issac332 2026-06-22 21:11:42 +03:00
parent 247c8bbc0b
commit 73316b99be
3 changed files with 3 additions and 3249 deletions

View file

@ -226,6 +226,7 @@ set(EMBEDDED_INPUT
shader/simpleMatrix.vert
assets/icon.png
assets/gamecontrollerdb.txt
binding-mri/module_rpg1.rb
)
if (MSVC)

View file

@ -41,7 +41,7 @@
#include <SDL3/SDL_filesystem.h>
extern const char module_rpg1[];
extern const char binding_mri_module_rpg1_rb[];
static void mriBindingExecute();
static void mriBindingTerminate();
@ -131,7 +131,7 @@ static void mriBindingInit(){
rb_define_alias(rb_singleton_class(rb_mKernel), "_mkxp_kernel_caller_alias", "caller");
_rb_define_module_function(rb_mKernel, "caller", _kernelCaller);
rb_eval_string(module_rpg1);
rb_eval_string(binding_mri_module_rpg1_rb);
VALUE mod = rb_define_module("MKXP");
_rb_define_module_function(mod, "data_directory", mkxpDataDirectory);

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