diff --git a/scripts/Window_Selectable.rb b/scripts/Window_Selectable.rb index d61065b..bbaf7c4 100644 --- a/scripts/Window_Selectable.rb +++ b/scripts/Window_Selectable.rb @@ -173,25 +173,25 @@ class Window_Selectable < Window_Base end end # If R button was pressed - if Input.repeat?(Input::R) - # If bottom row being displayed is more to front than bottom data row - if self.top_row + (self.page_row_max - 1) < (self.row_max - 1) - # Move cursor 1 page back - $game_system.se_play($data_system.cursor_se) - @index = [@index + self.page_item_max, @item_max - 1].min - self.top_row += self.page_row_max - end - end + #if Input.repeat?(Input::R) + # # If bottom row being displayed is more to front than bottom data row + # if self.top_row + (self.page_row_max - 1) < (self.row_max - 1) + # # Move cursor 1 page back + # $game_system.se_play($data_system.cursor_se) + # @index = [@index + self.page_item_max, @item_max - 1].min + # self.top_row += self.page_row_max + # end + #end # If L button was pressed - if Input.repeat?(Input::L) - # If top row being displayed is more to back than 0 - if self.top_row > 0 - # Move cursor 1 page forward - $game_system.se_play($data_system.cursor_se) - @index = [@index - self.page_item_max, 0].max - self.top_row -= self.page_row_max - end - end + #if Input.repeat?(Input::L) + # # If top row being displayed is more to back than 0 + # if self.top_row > 0 + # # Move cursor 1 page forward + # $game_system.se_play($data_system.cursor_se) + # @index = [@index - self.page_item_max, 0].max + # self.top_row -= self.page_row_max + # end + #end end # Update help text (update_help is defined by the subclasses) if self.active and @help_window != nil