Merge remote-tracking branch 'mathewv/master' into oneshot-fop
This commit is contained in:
commit
6c772cfdd2
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@ -25,6 +25,11 @@ rpgscript.bat
|
||||||
rpgscript - mklang.bat
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rpgscript - mklang.bat
|
||||||
oneshot_JA_2_merge.pot
|
oneshot_JA_2_merge.pot
|
||||||
oneshot_JA_2_merge-jpn.pot
|
oneshot_JA_2_merge-jpn.pot
|
||||||
|
oneshot_JA_2_ver4.pot
|
||||||
|
oneshot_JA_2_fixed_ver3.pot
|
||||||
|
oneshot_JA_2_ver3_checked.pot
|
||||||
|
oneshot_JA_Mariko1_WIP.pot
|
||||||
|
*.pot
|
||||||
xScripts.rxdata
|
xScripts.rxdata
|
||||||
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|
||||||
.qmake.stash
|
.qmake.stash
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||||||
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|
||||||
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@ -31,8 +31,10 @@
|
||||||
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|
||||||
static SDL_Thread *thread = NULL;
|
static SDL_Thread *thread = NULL;
|
||||||
static SDL_mutex *mutex = NULL;
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static SDL_mutex *mutex = NULL;
|
||||||
|
static volatile char lang_buffer[BUFFER_SIZE];
|
||||||
static volatile char message_buffer[BUFFER_SIZE];
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static volatile char message_buffer[BUFFER_SIZE];
|
||||||
static volatile bool active = false;
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static volatile bool active = false;
|
||||||
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static volatile int message_len = 0;
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||||||
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|
||||||
#ifdef LINUX
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#ifdef LINUX
|
||||||
#define PIPE_PATH "/tmp/oneshot-pipe"
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#define PIPE_PATH "/tmp/oneshot-pipe"
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||||||
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@ -83,10 +85,15 @@ RB_METHOD(journalSet)
|
||||||
RB_UNUSED_PARAM;
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RB_UNUSED_PARAM;
|
||||||
const char *name;
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const char *name;
|
||||||
rb_get_args(argc, argv, "z", &name RB_ARG_END);
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rb_get_args(argc, argv, "z", &name RB_ARG_END);
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||||||
#if defined OS_W32
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// Record message
|
||||||
SDL_LockMutex(mutex);
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SDL_LockMutex(mutex);
|
||||||
strcpy((char*)message_buffer, name);
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message_len = strlen(name);
|
||||||
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memcpy((char*)message_buffer, name, message_len);
|
||||||
|
strcpy((char*)message_buffer + message_len, (char*)lang_buffer);
|
||||||
|
message_len += strlen((char*)lang_buffer);
|
||||||
SDL_UnlockMutex(mutex);
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SDL_UnlockMutex(mutex);
|
||||||
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|
||||||
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#if defined _WIN32
|
||||||
HANDLE pipe = CreateFileW(L"\\\\.\\pipe\\oneshot-game-to-journal",
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HANDLE pipe = CreateFileW(L"\\\\.\\pipe\\oneshot-game-to-journal",
|
||||||
GENERIC_WRITE,
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GENERIC_WRITE,
|
||||||
0,
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0,
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||||||
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@ -110,12 +117,6 @@ RB_METHOD(journalSet)
|
||||||
SDL_WaitThread(thread, NULL);
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SDL_WaitThread(thread, NULL);
|
||||||
thread = NULL;
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thread = NULL;
|
||||||
}
|
}
|
||||||
// Record message
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|
||||||
SDL_LockMutex(mutex);
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|
||||||
message_len = strlen(name);
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|
||||||
memcpy((char*)message_buffer, name, message_len);
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|
||||||
SDL_UnlockMutex(mutex);
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|
||||||
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|
||||||
// Attempt to send it over the tubes
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// Attempt to send it over the tubes
|
||||||
if (out_pipe != -1) {
|
if (out_pipe != -1) {
|
||||||
// We have a connection, so send it over
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// We have a connection, so send it over
|
||||||
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@ -133,6 +134,15 @@ RB_METHOD(journalSet)
|
||||||
return Qnil;
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return Qnil;
|
||||||
}
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}
|
||||||
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|
||||||
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RB_METHOD(journalSetLang)
|
||||||
|
{
|
||||||
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RB_UNUSED_PARAM;
|
||||||
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const char *lang;
|
||||||
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rb_get_args(argc, argv, "z", &lang RB_ARG_END);
|
||||||
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strcpy((char*)lang_buffer+1, lang);
|
||||||
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return Qnil;
|
||||||
|
}
|
||||||
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|
||||||
RB_METHOD(journalActive)
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RB_METHOD(journalActive)
|
||||||
{
|
{
|
||||||
RB_UNUSED_PARAM;
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RB_UNUSED_PARAM;
|
||||||
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|
@ -142,7 +152,9 @@ RB_METHOD(journalActive)
|
||||||
void journalBindingInit()
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void journalBindingInit()
|
||||||
{
|
{
|
||||||
mutex = SDL_CreateMutex();
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mutex = SDL_CreateMutex();
|
||||||
#ifdef LINUX
|
memset((char*)lang_buffer, 0, BUFFER_SIZE);
|
||||||
|
lang_buffer[0] = '_';
|
||||||
|
#if defined __linux
|
||||||
mkfifo(PIPE_PATH, 0666);
|
mkfifo(PIPE_PATH, 0666);
|
||||||
atexit(cleanup_pipe);
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atexit(cleanup_pipe);
|
||||||
#endif
|
#endif
|
||||||
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|
@ -150,4 +162,5 @@ void journalBindingInit()
|
||||||
VALUE module = rb_define_module("Journal");
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VALUE module = rb_define_module("Journal");
|
||||||
_rb_define_module_function(module, "set", journalSet);
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_rb_define_module_function(module, "set", journalSet);
|
||||||
_rb_define_module_function(module, "active?", journalActive);
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_rb_define_module_function(module, "active?", journalActive);
|
||||||
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_rb_define_module_function(module, "setLang", journalSetLang);
|
||||||
}
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}
|
||||||
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|
||||||
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@ -13,13 +13,31 @@ static const WCHAR journal_classname[] = L"journal";
|
||||||
static HBITMAP image_handle = NULL;
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static HBITMAP image_handle = NULL;
|
||||||
static HANDLE image_mutex = NULL;
|
static HANDLE image_mutex = NULL;
|
||||||
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|
||||||
|
static DWORD err = 0;
|
||||||
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|
||||||
static HWND window = NULL;
|
static HWND window = NULL;
|
||||||
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|
||||||
static void loadImage(const char *name) {
|
static void loadImage(const char *name) {
|
||||||
|
char copy_space[IN_BUFFER_SIZE];
|
||||||
|
const char* lang_ptr;
|
||||||
if (image_handle) {
|
if (image_handle) {
|
||||||
DeleteObject(image_handle);
|
DeleteObject(image_handle);
|
||||||
}
|
}
|
||||||
image_handle = LoadBitmapA(GetModuleHandleW(NULL), name);
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image_handle = LoadBitmapA(GetModuleHandleW(NULL), name);
|
||||||
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// In the event we can't find an image's translated value
|
||||||
|
// try to find a matching resource without any language code suffix
|
||||||
|
if (!image_handle) {
|
||||||
|
lang_ptr = strchr(name, '_');
|
||||||
|
if (lang_ptr) {
|
||||||
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memset(copy_space, 0, IN_BUFFER_SIZE);
|
||||||
|
strncpy(copy_space, name, lang_ptr - name);
|
||||||
|
//terminate the string because I guess strncpy doesn't
|
||||||
|
image_handle = LoadBitmapA(GetModuleHandleW(NULL), copy_space);
|
||||||
|
if (!image_handle) {
|
||||||
|
err = GetLastError();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
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|
||||||
// Window procedure
|
// Window procedure
|
||||||
|
|
@ -134,7 +152,7 @@ int do_journal()
|
||||||
wc.cbClsExtra = 0;
|
wc.cbClsExtra = 0;
|
||||||
wc.cbWndExtra = 0;
|
wc.cbWndExtra = 0;
|
||||||
wc.hInstance = module;
|
wc.hInstance = module;
|
||||||
wc.hIcon = LoadIcon(NULL, "MAINICON");
|
wc.hIcon = LoadIcon(NULL, L"MAINICON");
|
||||||
wc.hCursor = LoadCursor(NULL, IDC_ARROW);
|
wc.hCursor = LoadCursor(NULL, IDC_ARROW);
|
||||||
wc.hbrBackground = NULL;
|
wc.hbrBackground = NULL;
|
||||||
wc.lpszMenuName = NULL;
|
wc.lpszMenuName = NULL;
|
||||||
|
|
|
||||||
|
|
@ -1,37 +1,223 @@
|
||||||
#include <winuser.h>
|
#include <winuser.h>
|
||||||
MAINICON ICON "icon.ico"
|
MAINICON ICON "icon.ico"
|
||||||
|
|
||||||
NIKO1 BITMAP "niko1.bmp"
|
NIKO1 BITMAP "img/NIKO1.bmp"
|
||||||
NIKO2 BITMAP "niko2.bmp"
|
NIKO2 BITMAP "img/NIKO2.bmp"
|
||||||
NIKO3 BITMAP "niko3.bmp"
|
NIKO3 BITMAP "img/NIKO3.bmp"
|
||||||
|
|
||||||
default BITMAP "default.bmp"
|
default BITMAP "img/DEFAULT.bmp"
|
||||||
t1 BITMAP "t1.bmp"
|
t1 BITMAP "img/T1.bmp"
|
||||||
t2 BITMAP "t2.bmp"
|
t2 BITMAP "img/T2.bmp"
|
||||||
t3 BITMAP "t3.bmp"
|
t3 BITMAP "img/T3.bmp"
|
||||||
t4 BITMAP "t4.bmp"
|
t4 BITMAP "img/T4.bmp"
|
||||||
t5 BITMAP "t5.bmp"
|
t5 BITMAP "img/T5.bmp"
|
||||||
t6 BITMAP "t6.bmp"
|
t6 BITMAP "img/T6.bmp"
|
||||||
t7 BITMAP "t7.bmp"
|
t7 BITMAP "img/T7.bmp"
|
||||||
t8 BITMAP "t8.bmp"
|
t8 BITMAP "img/T8.bmp"
|
||||||
t9 BITMAP "t9.bmp"
|
t9 BITMAP "img/T9.bmp"
|
||||||
t10 BITMAP "t10.bmp"
|
t10 BITMAP "img/T10.bmp"
|
||||||
t11 BITMAP "t11.bmp"
|
t11 BITMAP "img/T11.bmp"
|
||||||
t12 BITMAP "t12.bmp"
|
t12 BITMAP "img/T12.bmp"
|
||||||
t13 BITMAP "t13.bmp"
|
t13 BITMAP "img/T13.bmp"
|
||||||
t14 BITMAP "t14.bmp"
|
t14 BITMAP "img/T14.bmp"
|
||||||
t15 BITMAP "t15.bmp"
|
t15 BITMAP "img/T15.bmp"
|
||||||
t16 BITMAP "t16.bmp"
|
t16 BITMAP "img/T16.bmp"
|
||||||
c1 BITMAP "c1.bmp"
|
c1 BITMAP "img/C1.bmp"
|
||||||
c2 BITMAP "c2.bmp"
|
c2 BITMAP "img/C2.bmp"
|
||||||
c3 BITMAP "c3.bmp"
|
c3 BITMAP "img/C3.bmp"
|
||||||
c4 BITMAP "c4.bmp"
|
c4 BITMAP "img/C4.bmp"
|
||||||
c5 BITMAP "c5.bmp"
|
c5 BITMAP "img/C5.bmp"
|
||||||
c6 BITMAP "c6.bmp"
|
c6 BITMAP "img/C6.bmp"
|
||||||
c7 BITMAP "c7.bmp"
|
c7 BITMAP "img/C7.bmp"
|
||||||
s1 BITMAP "s1.bmp"
|
s1 BITMAP "img/S1.bmp"
|
||||||
s2 BITMAP "s2.bmp"
|
s2 BITMAP "img/S2.bmp"
|
||||||
s3 BITMAP "s3.bmp"
|
s3 BITMAP "img/S3.bmp"
|
||||||
s4 BITMAP "s4.bmp"
|
s4 BITMAP "img/S4.bmp"
|
||||||
save BITMAP "save.bmp"
|
save BITMAP "img/SAVE.bmp"
|
||||||
final BITMAP "final.bmp"
|
final BITMAP "img/FINAL.bmp"
|
||||||
|
|
||||||
|
//french
|
||||||
|
t1_FR BITMAP "img/fr/T1.bmp"
|
||||||
|
t2_FR BITMAP "img/fr/T2.bmp"
|
||||||
|
t3_FR BITMAP "img/fr/T3.bmp"
|
||||||
|
t4_FR BITMAP "img/fr/T4.bmp"
|
||||||
|
t5_FR BITMAP "img/fr/T5.bmp"
|
||||||
|
t6_FR BITMAP "img/fr/T6.bmp"
|
||||||
|
t7_FR BITMAP "img/fr/T7.bmp"
|
||||||
|
t8_FR BITMAP "img/fr/T8.bmp"
|
||||||
|
t9_FR BITMAP "img/fr/T9.bmp"
|
||||||
|
t10_FR BITMAP "img/fr/T10.bmp"
|
||||||
|
t11_FR BITMAP "img/fr/T11.bmp"
|
||||||
|
t12_FR BITMAP "img/fr/T12.bmp"
|
||||||
|
t13_FR BITMAP "img/fr/T13.bmp"
|
||||||
|
t14_FR BITMAP "img/fr/T14.bmp"
|
||||||
|
t15_FR BITMAP "img/fr/T15.bmp"
|
||||||
|
t16_FR BITMAP "img/fr/T16.bmp"
|
||||||
|
c1_FR BITMAP "img/fr/C1.bmp"
|
||||||
|
c2_FR BITMAP "img/fr/C2.bmp"
|
||||||
|
c3_FR BITMAP "img/fr/C3.bmp"
|
||||||
|
c4_FR BITMAP "img/fr/C4.bmp"
|
||||||
|
c5_FR BITMAP "img/fr/C5.bmp"
|
||||||
|
c6_FR BITMAP "img/fr/C6.bmp"
|
||||||
|
c7_FR BITMAP "img/fr/C7.bmp"
|
||||||
|
s1_FR BITMAP "img/fr/S1.bmp"
|
||||||
|
s2_FR BITMAP "img/fr/S2.bmp"
|
||||||
|
s3_FR BITMAP "img/fr/S3.bmp"
|
||||||
|
s4_FR BITMAP "img/fr/S4.bmp"
|
||||||
|
save_FR BITMAP "img/fr/SAVE.bmp"
|
||||||
|
final_FR BITMAP "img/fr/FINAL.bmp"
|
||||||
|
|
||||||
|
//spanish
|
||||||
|
t1_ES BITMAP "img/es/T1.bmp"
|
||||||
|
t2_ES BITMAP "img/es/T2.bmp"
|
||||||
|
t3_ES BITMAP "img/es/T3.bmp"
|
||||||
|
t4_ES BITMAP "img/es/T4.bmp"
|
||||||
|
t5_ES BITMAP "img/es/T5.bmp"
|
||||||
|
t6_ES BITMAP "img/es/T6.bmp"
|
||||||
|
t7_ES BITMAP "img/es/T7.bmp"
|
||||||
|
t8_ES BITMAP "img/es/T8.bmp"
|
||||||
|
t9_ES BITMAP "img/es/T9.bmp"
|
||||||
|
t10_ES BITMAP "img/es/T10.bmp"
|
||||||
|
t11_ES BITMAP "img/es/T11.bmp"
|
||||||
|
t12_ES BITMAP "img/es/T12.bmp"
|
||||||
|
t13_ES BITMAP "img/es/T13.bmp"
|
||||||
|
t14_ES BITMAP "img/es/T14.bmp"
|
||||||
|
t15_ES BITMAP "img/es/T15.bmp"
|
||||||
|
t16_ES BITMAP "img/es/T16.bmp"
|
||||||
|
c1_ES BITMAP "img/es/C1.bmp"
|
||||||
|
c2_ES BITMAP "img/es/C2.bmp"
|
||||||
|
c3_ES BITMAP "img/es/C3.bmp"
|
||||||
|
c4_ES BITMAP "img/es/C4.bmp"
|
||||||
|
c5_ES BITMAP "img/es/C5.bmp"
|
||||||
|
c6_ES BITMAP "img/es/C6.bmp"
|
||||||
|
c7_ES BITMAP "img/es/C7.bmp"
|
||||||
|
s1_ES BITMAP "img/es/S1.bmp"
|
||||||
|
s2_ES BITMAP "img/es/S2.bmp"
|
||||||
|
s3_ES BITMAP "img/es/S3.bmp"
|
||||||
|
s4_ES BITMAP "img/es/S4.bmp"
|
||||||
|
save_ES BITMAP "img/es/SAVE.bmp"
|
||||||
|
final_ES BITMAP "img/es/FINAL.bmp"
|
||||||
|
|
||||||
|
//japanese
|
||||||
|
t1_JA BITMAP "img/ja/T1.bmp"
|
||||||
|
t2_JA BITMAP "img/ja/T2.bmp"
|
||||||
|
t3_JA BITMAP "img/ja/T3.bmp"
|
||||||
|
t4_JA BITMAP "img/ja/T4.bmp"
|
||||||
|
t5_JA BITMAP "img/ja/T5.bmp"
|
||||||
|
t6_JA BITMAP "img/ja/T6.bmp"
|
||||||
|
t7_JA BITMAP "img/ja/T7.bmp"
|
||||||
|
t8_JA BITMAP "img/ja/T8.bmp"
|
||||||
|
t9_JA BITMAP "img/ja/T9.bmp"
|
||||||
|
t10_JA BITMAP "img/ja/T10.bmp"
|
||||||
|
t11_JA BITMAP "img/ja/T11.bmp"
|
||||||
|
t12_JA BITMAP "img/ja/T12.bmp"
|
||||||
|
t13_JA BITMAP "img/ja/T13.bmp"
|
||||||
|
t14_JA BITMAP "img/ja/T14.bmp"
|
||||||
|
t15_JA BITMAP "img/ja/T15.bmp"
|
||||||
|
t16_JA BITMAP "img/ja/T16.bmp"
|
||||||
|
c1_JA BITMAP "img/ja/C1.bmp"
|
||||||
|
c2_JA BITMAP "img/ja/C2.bmp"
|
||||||
|
c3_JA BITMAP "img/ja/C3.bmp"
|
||||||
|
c4_JA BITMAP "img/ja/C4.bmp"
|
||||||
|
c5_JA BITMAP "img/ja/C5.bmp"
|
||||||
|
c6_JA BITMAP "img/ja/C6.bmp"
|
||||||
|
c7_JA BITMAP "img/ja/C7.bmp"
|
||||||
|
s1_JA BITMAP "img/ja/S1.bmp"
|
||||||
|
s2_JA BITMAP "img/ja/S2.bmp"
|
||||||
|
s3_JA BITMAP "img/ja/S3.bmp"
|
||||||
|
s4_JA BITMAP "img/ja/S4.bmp"
|
||||||
|
save_JA BITMAP "img/ja/SAVE.bmp"
|
||||||
|
final_JA BITMAP "img/ja/FINAL.bmp"
|
||||||
|
|
||||||
|
//korean
|
||||||
|
t1_KO BITMAP "img/ko/T1.bmp"
|
||||||
|
t2_KO BITMAP "img/ko/T2.bmp"
|
||||||
|
t3_KO BITMAP "img/ko/T3.bmp"
|
||||||
|
t4_KO BITMAP "img/ko/T4.bmp"
|
||||||
|
t5_KO BITMAP "img/ko/T5.bmp"
|
||||||
|
t6_KO BITMAP "img/ko/T6.bmp"
|
||||||
|
t7_KO BITMAP "img/ko/T7.bmp"
|
||||||
|
t8_KO BITMAP "img/ko/T8.bmp"
|
||||||
|
t9_KO BITMAP "img/ko/T9.bmp"
|
||||||
|
t10_KO BITMAP "img/ko/T10.bmp"
|
||||||
|
t11_KO BITMAP "img/ko/T11.bmp"
|
||||||
|
t12_KO BITMAP "img/ko/T12.bmp"
|
||||||
|
t13_KO BITMAP "img/ko/T13.bmp"
|
||||||
|
t14_KO BITMAP "img/ko/T14.bmp"
|
||||||
|
t15_KO BITMAP "img/ko/T15.bmp"
|
||||||
|
t16_KO BITMAP "img/ko/T16.bmp"
|
||||||
|
c1_KO BITMAP "img/ko/C1.bmp"
|
||||||
|
c2_KO BITMAP "img/ko/C2.bmp"
|
||||||
|
c3_KO BITMAP "img/ko/C3.bmp"
|
||||||
|
c4_KO BITMAP "img/ko/C4.bmp"
|
||||||
|
c5_KO BITMAP "img/ko/C5.bmp"
|
||||||
|
c6_KO BITMAP "img/ko/C6.bmp"
|
||||||
|
c7_KO BITMAP "img/ko/C7.bmp"
|
||||||
|
s1_KO BITMAP "img/ko/S1.bmp"
|
||||||
|
s2_KO BITMAP "img/ko/S2.bmp"
|
||||||
|
s3_KO BITMAP "img/ko/S3.bmp"
|
||||||
|
s4_KO BITMAP "img/ko/S4.bmp"
|
||||||
|
save_KO BITMAP "img/ko/SAVE.bmp"
|
||||||
|
final_KO BITMAP "img/ko/FINAL.bmp"
|
||||||
|
|
||||||
|
//portuges
|
||||||
|
t1_PT_BR BITMAP "img/pt_br/T1.bmp"
|
||||||
|
t2_PT_BR BITMAP "img/pt_br/T2.bmp"
|
||||||
|
t3_PT_BR BITMAP "img/pt_br/T3.bmp"
|
||||||
|
t4_PT_BR BITMAP "img/pt_br/T4.bmp"
|
||||||
|
t5_PT_BR BITMAP "img/pt_br/T5.bmp"
|
||||||
|
t6_PT_BR BITMAP "img/pt_br/T6.bmp"
|
||||||
|
t7_PT_BR BITMAP "img/pt_br/T7.bmp"
|
||||||
|
t8_PT_BR BITMAP "img/pt_br/T8.bmp"
|
||||||
|
t9_PT_BR BITMAP "img/pt_br/T9.bmp"
|
||||||
|
t10_PT_BR BITMAP "img/pt_br/T10.bmp"
|
||||||
|
t11_PT_BR BITMAP "img/pt_br/T11.bmp"
|
||||||
|
t12_PT_BR BITMAP "img/pt_br/T12.bmp"
|
||||||
|
t13_PT_BR BITMAP "img/pt_br/T13.bmp"
|
||||||
|
t14_PT_BR BITMAP "img/pt_br/T14.bmp"
|
||||||
|
t15_PT_BR BITMAP "img/pt_br/T15.bmp"
|
||||||
|
t16_PT_BR BITMAP "img/pt_br/T16.bmp"
|
||||||
|
c1_PT_BR BITMAP "img/pt_br/C1.bmp"
|
||||||
|
c2_PT_BR BITMAP "img/pt_br/C2.bmp"
|
||||||
|
c3_PT_BR BITMAP "img/pt_br/C3.bmp"
|
||||||
|
c4_PT_BR BITMAP "img/pt_br/C4.bmp"
|
||||||
|
c5_PT_BR BITMAP "img/pt_br/C5.bmp"
|
||||||
|
c6_PT_BR BITMAP "img/pt_br/C6.bmp"
|
||||||
|
c7_PT_BR BITMAP "img/pt_br/C7.bmp"
|
||||||
|
s1_PT_BR BITMAP "img/pt_br/S1.bmp"
|
||||||
|
s2_PT_BR BITMAP "img/pt_br/S2.bmp"
|
||||||
|
s3_PT_BR BITMAP "img/pt_br/S3.bmp"
|
||||||
|
s4_PT_BR BITMAP "img/pt_br/S4.bmp"
|
||||||
|
save_PT_BR BITMAP "img/pt_br/SAVE.bmp"
|
||||||
|
final_PT_BR BITMAP "img/pt_br/FINAL.bmp"
|
||||||
|
|
||||||
|
//chinese
|
||||||
|
t1_ZH_CN BITMAP "img/zh_cn/T1.bmp"
|
||||||
|
t2_ZH_CN BITMAP "img/zh_cn/T2.bmp"
|
||||||
|
t3_ZH_CN BITMAP "img/zh_cn/T3.bmp"
|
||||||
|
t4_ZH_CN BITMAP "img/zh_cn/T4.bmp"
|
||||||
|
t5_ZH_CN BITMAP "img/zh_cn/T5.bmp"
|
||||||
|
t6_ZH_CN BITMAP "img/zh_cn/T6.bmp"
|
||||||
|
t7_ZH_CN BITMAP "img/zh_cn/T7.bmp"
|
||||||
|
t8_ZH_CN BITMAP "img/zh_cn/T8.bmp"
|
||||||
|
t9_ZH_CN BITMAP "img/zh_cn/T9.bmp"
|
||||||
|
t10_ZH_CN BITMAP "img/zh_cn/T10.bmp"
|
||||||
|
t11_ZH_CN BITMAP "img/zh_cn/T11.bmp"
|
||||||
|
t12_ZH_CN BITMAP "img/zh_cn/T12.bmp"
|
||||||
|
t13_ZH_CN BITMAP "img/zh_cn/T13.bmp"
|
||||||
|
t14_ZH_CN BITMAP "img/zh_cn/T14.bmp"
|
||||||
|
t15_ZH_CN BITMAP "img/zh_cn/T15.bmp"
|
||||||
|
t16_ZH_CN BITMAP "img/zh_cn/T16.bmp"
|
||||||
|
c1_ZH_CN BITMAP "img/zh_cn/C1.bmp"
|
||||||
|
c2_ZH_CN BITMAP "img/zh_cn/C2.bmp"
|
||||||
|
c3_ZH_CN BITMAP "img/zh_cn/C3.bmp"
|
||||||
|
c4_ZH_CN BITMAP "img/zh_cn/C4.bmp"
|
||||||
|
c5_ZH_CN BITMAP "img/zh_cn/C5.bmp"
|
||||||
|
c6_ZH_CN BITMAP "img/zh_cn/C6.bmp"
|
||||||
|
c7_ZH_CN BITMAP "img/zh_cn/C7.bmp"
|
||||||
|
s1_ZH_CN BITMAP "img/zh_cn/S1.bmp"
|
||||||
|
s2_ZH_CN BITMAP "img/zh_cn/S2.bmp"
|
||||||
|
s3_ZH_CN BITMAP "img/zh_cn/S3.bmp"
|
||||||
|
s4_ZH_CN BITMAP "img/zh_cn/S4.bmp"
|
||||||
|
save_ZH_CN BITMAP "img/zh_cn/SAVE.bmp"
|
||||||
|
final_ZH_CN BITMAP "img/zh_cn/FINAL.bmp"
|
||||||
|
|
|
||||||
|
|
@ -12,7 +12,7 @@ class Game_Oneshot
|
||||||
if $GDC
|
if $GDC
|
||||||
@player_name = ''
|
@player_name = ''
|
||||||
else
|
else
|
||||||
@player_name = Game_Oneshot.get_user_name
|
@player_name = Game_Oneshot.get_user_name.force_encoding("utf-8")
|
||||||
end
|
end
|
||||||
@lights = {}
|
@lights = {}
|
||||||
@plight_timer = nil
|
@plight_timer = nil
|
||||||
|
|
|
||||||
|
|
@ -558,6 +558,77 @@ def check_exit(min, max, x: -1, y: -1)
|
||||||
Script.tmp_s1 = $game_switches[11] ? false : result
|
Script.tmp_s1 = $game_switches[11] ? false : result
|
||||||
end
|
end
|
||||||
|
|
||||||
|
def loadQASave(fname)
|
||||||
|
filename = "testing_saves/" + fname + ".rxdata"
|
||||||
|
# If file doesn't exist
|
||||||
|
unless FileTest.exist?(filename)
|
||||||
|
filename = "testing_saves_postgame/" + fname + ".rxdata"
|
||||||
|
unless FileTest.exist?(filename)
|
||||||
|
# Play buzzer SE
|
||||||
|
$game_system.se_play($data_system.buzzer_se)
|
||||||
|
return
|
||||||
|
end
|
||||||
|
end
|
||||||
|
# Play load SE
|
||||||
|
$game_system.se_play($data_system.load_se)
|
||||||
|
|
||||||
|
# Read save data
|
||||||
|
file = File.open(filename, "rb")
|
||||||
|
# Read character data for drawing save file
|
||||||
|
characters = Marshal.load(file)
|
||||||
|
# Read frame count for measuring play time
|
||||||
|
Graphics.frame_count = Marshal.load(file)
|
||||||
|
# Read each type of game object
|
||||||
|
$game_system = Marshal.load(file)
|
||||||
|
$game_switches = Marshal.load(file)
|
||||||
|
$game_variables = Marshal.load(file)
|
||||||
|
$game_self_switches = Marshal.load(file)
|
||||||
|
$game_screen = Marshal.load(file)
|
||||||
|
$game_actors = Marshal.load(file)
|
||||||
|
$game_party = Marshal.load(file)
|
||||||
|
$game_troop = Marshal.load(file)
|
||||||
|
$game_map = Marshal.load(file)
|
||||||
|
$game_player = Marshal.load(file)
|
||||||
|
$game_followers = Marshal.load(file)
|
||||||
|
$game_oneshot = Marshal.load(file)
|
||||||
|
$game_fasttravel = Marshal.load(file)
|
||||||
|
$game_temp.footstep_sfx = Marshal.load(file)
|
||||||
|
|
||||||
|
# If magic number is different from when saving
|
||||||
|
# (if editing was added with editor)
|
||||||
|
if $game_system.magic_number != $data_system.magic_number
|
||||||
|
# Load map
|
||||||
|
$game_map.setup($game_map.map_id)
|
||||||
|
$game_player.center($game_player.x, $game_player.y)
|
||||||
|
end
|
||||||
|
# Refresh party members
|
||||||
|
$game_party.refresh
|
||||||
|
|
||||||
|
f_prev = $game_player
|
||||||
|
for f in $game_followers
|
||||||
|
f.leader = f_prev
|
||||||
|
f.moveto($game_player.x, $game_player.y)
|
||||||
|
f_prev = f
|
||||||
|
end
|
||||||
|
file.close
|
||||||
|
# Restore BGM and BGS
|
||||||
|
$game_system.bgm_play($game_system.playing_bgm)
|
||||||
|
$game_system.bgs_play($game_system.playing_bgs)
|
||||||
|
# Update map (run parallel process event)
|
||||||
|
$game_map.update
|
||||||
|
# Switch to map screen
|
||||||
|
$scene = Scene_Map.new
|
||||||
|
end
|
||||||
|
|
||||||
|
def kill_perma_flags
|
||||||
|
for i in 151..175
|
||||||
|
$game_switches[i] = false
|
||||||
|
end
|
||||||
|
for i in 76..100
|
||||||
|
$game_variables[i] = 0
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
def bg(name)
|
def bg(name)
|
||||||
$game_map.bg_name = name
|
$game_map.bg_name = name
|
||||||
end
|
end
|
||||||
|
|
|
||||||
|
|
@ -80,7 +80,7 @@ class Window_Item < Window_Selectable
|
||||||
x = index % 2 * (self.width / COLUMN_MAX)
|
x = index % 2 * (self.width / COLUMN_MAX)
|
||||||
y = index / 2 * 32
|
y = index / 2 * 32
|
||||||
off = index == @index ? 2 : 0
|
off = index == @index ? 2 : 0
|
||||||
rect = Rect.new(x, y, self.width / COLUMN_MAX - 32, 32)
|
rect = Rect.new(x + 32, y, self.width / COLUMN_MAX - 64, 32)
|
||||||
self.contents.draw_text(rect, item.name, 1)
|
self.contents.draw_text(rect, item.name, 1)
|
||||||
|
|
||||||
bitmap = RPG::Cache.icon(item.icon_name)
|
bitmap = RPG::Cache.icon(item.icon_name)
|
||||||
|
|
|
||||||
|
|
@ -233,12 +233,7 @@ class Window_Message < Window_Selectable
|
||||||
end
|
end
|
||||||
if c == "\003"
|
if c == "\003"
|
||||||
# new facepic
|
# new facepic
|
||||||
face_name = ""
|
face_name = @text.slice!(/^[^\s]+ */).strip()
|
||||||
c2 = @text.slice!(0)
|
|
||||||
while c2 != " "
|
|
||||||
face_name += c2
|
|
||||||
c2 = @text.slice!(0)
|
|
||||||
end
|
|
||||||
self.contents.fill_rect(self.contents.width - 96, 0, 96, 96, Color.new(0,0,0,0))
|
self.contents.fill_rect(self.contents.width - 96, 0, 96, 96, Color.new(0,0,0,0))
|
||||||
$game_temp.message_face = face_name
|
$game_temp.message_face = face_name
|
||||||
if $game_player.character_name == "niko_gasmask" || $game_player.character_name == "niko_bulb_gasmask" \
|
if $game_player.character_name == "niko_gasmask" || $game_player.character_name == "niko_bulb_gasmask" \
|
||||||
|
|
|
||||||
|
|
@ -3,6 +3,7 @@ class Window_Settings
|
||||||
TITLE_TOP_MARGIN = 32
|
TITLE_TOP_MARGIN = 32
|
||||||
TITLE_MARGIN = 100
|
TITLE_MARGIN = 100
|
||||||
ITEM_SPACING = 28
|
ITEM_SPACING = 28
|
||||||
|
VALUE_MARGIN = 270
|
||||||
ACTIVE_MARGIN = MARGIN * 2 + 20
|
ACTIVE_MARGIN = MARGIN * 2 + 20
|
||||||
SETTINGS_FILE_NAME = Oneshot::SAVE_PATH + '/settings.conf'
|
SETTINGS_FILE_NAME = Oneshot::SAVE_PATH + '/settings.conf'
|
||||||
|
|
||||||
|
|
@ -130,12 +131,12 @@ class Window_Settings
|
||||||
# Create menu options
|
# Create menu options
|
||||||
@data.each_with_index do |item, i|
|
@data.each_with_index do |item, i|
|
||||||
spr = Sprite.new(@viewport)
|
spr = Sprite.new(@viewport)
|
||||||
spr.bitmap = Bitmap.new(320, ITEM_SPACING)
|
spr.bitmap = Bitmap.new(400, ITEM_SPACING)
|
||||||
spr.x = MARGIN
|
spr.x = MARGIN
|
||||||
spr.y = TITLE_MARGIN + TITLE_TOP_MARGIN + ITEM_SPACING * i
|
spr.y = TITLE_MARGIN + TITLE_TOP_MARGIN + ITEM_SPACING * i
|
||||||
spr.opacity = 0
|
spr.opacity = 0
|
||||||
Language.register_text_sprite(self.class.name + "_option_#{i}", spr)
|
Language.register_text_sprite(self.class.name + "_option_#{i}", spr)
|
||||||
redraw_setting(spr, i)
|
redraw_setting(spr, i)
|
||||||
|
|
||||||
@data_sprites << spr
|
@data_sprites << spr
|
||||||
end
|
end
|
||||||
|
|
@ -150,36 +151,36 @@ class Window_Settings
|
||||||
spr.bitmap.draw_text(0, 0, spr.bitmap.width, spr.bitmap.height, @data[i])
|
spr.bitmap.draw_text(0, 0, spr.bitmap.width, spr.bitmap.height, @data[i])
|
||||||
case i
|
case i
|
||||||
when 0
|
when 0
|
||||||
spr.bitmap.draw_text(260, 0, spr.bitmap.width, spr.bitmap.height, Audio.bgm_volume.to_s)
|
spr.bitmap.draw_text(VALUE_MARGIN, 0, spr.bitmap.width, spr.bitmap.height, Audio.bgm_volume.to_s)
|
||||||
when 1
|
when 1
|
||||||
spr.bitmap.draw_text(260, 0, spr.bitmap.width, spr.bitmap.height, Audio.sfx_volume.to_s)
|
spr.bitmap.draw_text(VALUE_MARGIN, 0, spr.bitmap.width, spr.bitmap.height, Audio.sfx_volume.to_s)
|
||||||
when 2 #fullscreen
|
when 2 #fullscreen
|
||||||
if(Graphics.fullscreen == true)
|
if(Graphics.fullscreen == true)
|
||||||
spr.bitmap.draw_text(260, 0, spr.bitmap.width, spr.bitmap.height, tr("ON"))
|
spr.bitmap.draw_text(VALUE_MARGIN, 0, spr.bitmap.width, spr.bitmap.height, tr("ON"))
|
||||||
else
|
else
|
||||||
spr.bitmap.draw_text(260, 0, spr.bitmap.width, spr.bitmap.height, tr("OFF"))
|
spr.bitmap.draw_text(VALUE_MARGIN, 0, spr.bitmap.width, spr.bitmap.height, tr("OFF"))
|
||||||
end
|
end
|
||||||
when 3 #default movement
|
when 3 #default movement
|
||||||
if($game_switches[251] == true)
|
if($game_switches[251] == true)
|
||||||
spr.bitmap.draw_text(260, 0, spr.bitmap.width, spr.bitmap.height, tr("RUN"))
|
spr.bitmap.draw_text(VALUE_MARGIN, 0, spr.bitmap.width, spr.bitmap.height, tr("RUN"))
|
||||||
else
|
else
|
||||||
spr.bitmap.draw_text(260, 0, spr.bitmap.width, spr.bitmap.height, tr("WALK"))
|
spr.bitmap.draw_text(VALUE_MARGIN, 0, spr.bitmap.width, spr.bitmap.height, tr("WALK"))
|
||||||
end
|
end
|
||||||
when 4 #colorblind mode
|
when 4 #colorblind mode
|
||||||
if($game_switches[252] == true)
|
if($game_switches[252] == true)
|
||||||
spr.bitmap.draw_text(260, 0, spr.bitmap.width, spr.bitmap.height, tr("ON"))
|
spr.bitmap.draw_text(VALUE_MARGIN, 0, spr.bitmap.width, spr.bitmap.height, tr("ON"))
|
||||||
else
|
else
|
||||||
spr.bitmap.draw_text(260, 0, spr.bitmap.width, spr.bitmap.height, tr("OFF"))
|
spr.bitmap.draw_text(VALUE_MARGIN, 0, spr.bitmap.width, spr.bitmap.height, tr("OFF"))
|
||||||
end
|
end
|
||||||
when 5 #frameskip
|
when 5 #frameskip
|
||||||
if(Graphics.frameskip == true)
|
if(Graphics.frameskip == true)
|
||||||
spr.bitmap.draw_text(260, 0, spr.bitmap.width, spr.bitmap.height, tr("ON"))
|
spr.bitmap.draw_text(VALUE_MARGIN, 0, spr.bitmap.width, spr.bitmap.height, tr("ON"))
|
||||||
else
|
else
|
||||||
spr.bitmap.draw_text(260, 0, spr.bitmap.width, spr.bitmap.height, tr("OFF"))
|
spr.bitmap.draw_text(VALUE_MARGIN, 0, spr.bitmap.width, spr.bitmap.height, tr("OFF"))
|
||||||
end
|
end
|
||||||
when 6 # Language
|
when 6 # Language
|
||||||
l = Language::LANGUAGES[@lang_index] rescue Language::LANGUAGES[0]
|
l = Language::LANGUAGES[@lang_index] rescue Language::LANGUAGES[0]
|
||||||
spr.bitmap.draw_text(260, 0, spr.bitmap.width, spr.bitmap.height, l)
|
spr.bitmap.draw_text(VALUE_MARGIN, 0, spr.bitmap.width, spr.bitmap.height, tr(l))
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -4,7 +4,7 @@ Font.default_name = Language::FONT_WESTERN
|
||||||
class Language
|
class Language
|
||||||
def self.create_input
|
def self.create_input
|
||||||
input = Window_NameInput.new
|
input = Window_NameInput.new
|
||||||
input.set_mode_buttons [['Upper', 'Lower']]
|
input.set_mode_buttons [[tr('Upper'), tr('Lower')]]
|
||||||
input.character_tables = {
|
input.character_tables = {
|
||||||
[0] => [ # Case: Upper
|
[0] => [ # Case: Upper
|
||||||
"A","B","C","D","E","F","G","H","I","J",
|
"A","B","C","D","E","F","G","H","I","J",
|
||||||
|
|
|
||||||
|
|
@ -33,6 +33,7 @@ class Language
|
||||||
else
|
else
|
||||||
Font.default_name = FONT_WESTERN
|
Font.default_name = FONT_WESTERN
|
||||||
end
|
end
|
||||||
|
Journal.setLang(name)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue