This commit is contained in:
ZakatTeamI2P 2026-05-27 19:21:47 +04:00
parent d6a845b36b
commit 5376a7e098
2 changed files with 32 additions and 38 deletions

View file

@ -117,7 +117,7 @@ int rgssThreadFun(void *userdata){
bool vsync = conf.vsync || conf.syncToRefreshrate;
SDL_GL_SetSwapInterval(vsync ? 1 : 0);
#ifndef NDEBUG
GLDebugLogger dLogger;
#endif

View file

@ -5,13 +5,17 @@
#include <SDL3_image/SDL_image.h>
#include <SDL3_sound/SDL_sound.h>
#include <SDL3_ttf/SDL_ttf.h>
#include <SDL3/SDL_video.h>
#include "meow.h"
#include "eventthread.h"
#include "config.h"
#include "gl-debug.h"
#include "gl-fun.h"
#include <stdio.h>
#include <time.h>
#include <fstream>
#include <ruby.h>
#include <ruby/version.h>
#include <zlib.h>
#include <AL/al.h>
#include <boost/version.hpp>
@ -29,6 +33,11 @@ SDL_MessageBoxButtonData buttons[] = {
{ SDL_MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT, 2, "No" }
};
static inline const char* glGetStringInt(GLenum name){
return (const char*) gl.GetString(name);
}
void crash(const char* reason){
char msg[1024];
snprintf(msg, sizeof msg, "Error occured! Error message: %s\n\n Want to create a crash log? You can share the crash log with the developers and help resolve the issue.", reason);
@ -50,41 +59,22 @@ void crash(const char* reason){
if(buttonid == 1){
std::ofstream out;
const Config conf;
time_t mtime = time(NULL);
struct tm *now = localtime(&mtime);
std::string time = std::to_string(now->tm_hour) + "." + std::to_string(now->tm_min) + "." + std::to_string(now->tm_sec);
out.open("crash_" + time + ".txt");
if (out.is_open()){
out << "[SUNSHINE CRASHDUMP]" << std::endl;
out << "CONFIG" << std::endl;
out << "defScreenW: " << conf.defScreenW << std::endl;
out << "defScreenH: " << conf.defScreenH << std::endl;
out << "debugMode: " << conf.debugMode << std::endl;
out << "screenMode: " << conf.screenMode << std::endl;
out << "fullscreen: " << conf.fullscreen << std::endl;
out << "fixedAspectRatio: " << conf.fixedAspectRatio << std::endl;
out << "smoothScaling: " << conf.smoothScaling << std::endl;
out << "vsync: " << conf.vsync << std::endl;
out << "EnableSixteenByNine: " << conf.EnableSixteenByNine << std::endl;
out << "windowTitle: " << conf.windowTitle << std::endl;
out << "defSfixedFrameratecreenW: " << conf.fixedFramerate << std::endl;
out << "frameSkip: " << conf.frameSkip << std::endl;
out << "syncToRefreshrate: " << conf.syncToRefreshrate << std::endl;
out << "solidFonts: " << conf.solidFonts << std::endl;
out << "subImageFix: " << conf.subImageFix << std::endl;
out << "enableBlitting: " << conf.enableBlitting << std::endl;
out << "maxTextureSize: " << conf.maxTextureSize << std::endl;
out << "gameFolder: " << conf.gameFolder << std::endl;
out << "allowSymlinks: " << conf.allowSymlinks << std::endl;
out << "pathCache: " << conf.pathCache << std::endl;
out << "iconPath: " << conf.iconPath << std::endl;
out << "useScriptNames: " << conf.useScriptNames << std::endl;
out << "customScript: " << conf.customScript << std::endl;
out << "customDataPath: " << conf.customDataPath << std::endl;
out << "commonDataPath: " << conf.commonDataPath << std::endl;
out << "" << std::endl;
try{
out << "GL Vendor: " << glGetStringInt(GL_VENDOR) << std::endl;
out << "GL Renderer: " << glGetStringInt(GL_RENDERER) << std::endl;
out << "GL Version: " << glGetStringInt(GL_VERSION) << std::endl;
out << "GLSL Version: " << glGetStringInt(GL_SHADING_LANGUAGE_VERSION) << std::endl;
out << "Shading language version: " << glGetStringInt(GL_SHADING_LANGUAGE_VERSION) << std::endl;
out << "GL Extensions: " << glGetStringInt(GL_EXTENSIONS) << std::endl;
}catch(const std::exception& e){
out << "Crashed before OpenGL initialization: " << e.what() << std::endl;
}
const int sdlcompiled = SDL_VERSION;
const int sdllinked = SDL_GetVersion();
out << "SDL(compiled) version: " << SDL_VERSIONNUM_MAJOR(sdlcompiled) << "." << SDL_VERSIONNUM_MINOR(sdlcompiled) << "." << SDL_VERSIONNUM_MICRO(sdlcompiled) << std::endl;
@ -92,16 +82,20 @@ void crash(const char* reason){
out << "SDL_image(compiled) version: " << SDL_IMAGE_MAJOR_VERSION << "." << SDL_IMAGE_MINOR_VERSION << "." << SDL_IMAGE_MICRO_VERSION << std::endl;
out << "SDL_sound(compiled) version: " << SDL_SOUND_MAJOR_VERSION << "." << SDL_IMAGE_MINOR_VERSION << "." << SDL_IMAGE_MICRO_VERSION << std::endl;
out << "SDL_TTF(compiled) version: " << SDL_TTF_MAJOR_VERSION << "." << SDL_TTF_MINOR_VERSION << "." << SDL_TTF_MICRO_VERSION << std::endl;
out << "Ruby version: " << RUBY_API_VERSION_CODE << std::endl;
try{
out << "Detected OS: " << SDL_GetPlatform() << std::endl;
}catch(const std::exception& e){
out << "Detected OS: " << e.what() << std::endl;
}
if(getenv("XDG_CURRENT_DESKTOP") == NULL){
out << "Desktop enviroment(XDG_CURRENT_DESKTOP): Unknown"<< std::endl;
}else{
out << "Desktop enviroment(XDG_CURRENT_DESKTOP): " << getenv("XDG_CURRENT_DESKTOP") << std::endl;
}
//out << "Detected OS: " << SDL_GetPlatform() << std::endl;
#ifdef __LINUX__
out << "GTK(compiled) version: " << GTK_MAJOR_VERSION << "." << GTK_MINOR_VERSION << "." << GTK_MICRO_VERSION << std::endl;
out << "Desktop enviroment(XDG_CURRENT_DESKTOP): " << getenv("XDG_CURRENT_DESKTOP") << std::endl;
#endif
out << "ZLib version: " << ZLIB_VERSION << std::endl;
out << "OpenAL version: " << alGetString(AL_VERSION) << std::endl;
out << "OpenAL version: " << AL_VERSION << std::endl;
out << "Boost versino: " << BOOST_VERSION / 100000 << "." << BOOST_VERSION / 100 % 1000 << "." << BOOST_VERSION % 100 << std::endl;
out << "Pixman version: " << PIXMAN_VERSION_STRING << std::endl;