mirror of
https://forgejo.xatacraft.ru/Sunshine/mkxp-sunshine.git
synced 2026-08-19 13:29:54 +00:00
merge with master
This commit is contained in:
commit
4c7342eebb
13 changed files with 53 additions and 19 deletions
2
.gitignore
vendored
2
.gitignore
vendored
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@ -34,3 +34,5 @@ OneShot
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.qmake.stash
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CMakeCache.txt
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CMakeFiles/
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oclint/
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BIN
CommonEvents.rxdata
Normal file
BIN
CommonEvents.rxdata
Normal file
Binary file not shown.
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@ -8,7 +8,7 @@ Thanks to [hunternet93](https://github.com/hunternet93) for starting the reimple
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>
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> It is licensed under the GNU General Public License v2+.
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*OneShot* and *OneShot: Fragments of Providence* also make use of [steamshim](https://hg.icculus.org/icculus/steamshim/) for GPL compliance while making use of Steamworks features. See LICENSE.steamshim.txt for details.
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*SyngleChance* also makes use of [steamshim](https://hg.icculus.org/icculus/steamshim/) for GPL compliance while making use of Steamworks features. See LICENSE.steamshim.txt for details.
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## Dependencies / Building
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@ -26,9 +26,8 @@ Thanks to [hunternet93](https://github.com/hunternet93) for starting the reimple
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* [Ancurio's SDL_sound fork](https://github.com/Ancurio/SDL_sound)
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* vorbisfile
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* pixman
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* zlib (only ruby bindings)
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* OpenGL header (alternatively GLES2 with `DEFINES+=GLES2_HEADER`)
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* Ruby (make sure to use 2.3 on macOS due to a save formatting bug in newer versions -- @Yummychickenblue reports this may not be an issue anymore)
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* Ruby
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* Python 3 (journal reimplementation only)
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* PyQt5 for Python 3 (journal reimplementation only)
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@ -72,12 +72,15 @@ int server_thread(void *data)
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}
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CloseHandle(pipe);
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#else
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if (FILE *file = fopen(PIPE_PATH, "r")) {
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fclose(file);
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out_pipe = open(PIPE_PATH, O_WRONLY | O_CREAT | O_TRUNC, S_IRUSR | S_IWUSR | S_IRGRP | S_IWGRP | S_IROTH | S_IWOTH);
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active = true;
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SDL_LockMutex(mutex);
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active = true;
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if (message_len > 0)
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write(out_pipe, (char*)message_buffer, message_len);
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SDL_UnlockMutex(mutex);
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}
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return 0;
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#endif
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}
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@ -1,3 +1,5 @@
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#include <iostream>
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#include "etc.h"
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#include "sharedstate.h"
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#include "binding-util.h"
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@ -85,6 +87,7 @@ RB_METHOD(wallpaperSet)
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std::string path;
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#ifdef _WIN32
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path = shState->config().gameFolder + "\\Wallpaper\\" + name + ".bmp";
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std::cout << "Setting wallpaper to " << path << std::endl;
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// Crapify the slashes
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size_t index = 0;
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for (;;) {
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@ -159,6 +162,8 @@ end:
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}
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path = "/Wallpaper/" + nameFix + ".png";
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std::cout << "Setting wallpaper to " << path << std::endl;
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#ifdef __APPLE__
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if (!isCached) {
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MacDesktop::CacheCurrentBackground();
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@ -21,10 +21,13 @@ rm -f "$ONESHOT_PATH/Data/xScripts.rxdata"
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echo "-> ${cyan}Install OneShot apps to Steam directory...${color_reset}"
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cp -f "./xScripts.rxdata" "$ONESHOT_PATH/Data/xScripts.rxdata"
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cp -f "./CommonEvents.rxdata" "$ONESHOT_PATH/Data/CommonEvents.rxdata"
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cp -rf "./OneShot.app" "$ONESHOT_PATH"
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cp -rf "./_______.app" "$ONESHOT_PATH"
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cp -R "./Graphics/" "$ONESHOT_PATH/Wallpaper"
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ln -sfh "$ONESHOT_PATH/OneShot.app" "$HOME/Applications/OneShot.app"
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rm -f /tmp/oneshot-pipe # Important for pre-release version cleanup
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echo "\n${green}Complete! ${white}Please report any issues to https://github.com/vinyldarkscratch/synglechance/issues${color_reset}"
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open "$ONESHOT_PATH"
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@ -75,6 +75,7 @@ class Journal(QWidget):
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self.setMinimumSize(800, 600)
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self.setMaximumSize(800, 600)
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self.setGeometry(0, 0, 800, 600)
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self.show()
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def mousePressEvent(self, event):
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@ -162,12 +163,20 @@ if __name__ == '__main__':
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save.seek(-8, os.SEEK_END)
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lang = save.read().decode('utf-8')
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lang = lang[lang.find('[') + 1:lang.find(']')]
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if lang == 'en_US':
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lang = 'en'
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if lang == 'en_US': lang = 'en'
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journal.change_image('save_' + lang)
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else:
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thread = WatchPipe()
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thread.change_image.connect(journal.change_image)
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thread.start()
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pipe_file = open(pipe_path, "w+")
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pipe_file.close()
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app.exec_()
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try:
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os.remove(pipe_path)
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except:
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# Most likely due to the file being in use. Ignore.
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pass
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@ -22,7 +22,8 @@ exe = EXE(pyz,
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debug=False,
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strip=False,
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upx=True,
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console=False )
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console=False,
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icon='assets/icon_journal.ico')
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coll = COLLECT(exe,
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a.binaries,
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a.zipfiles,
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@ -4,7 +4,7 @@ set -e
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cd `dirname $0`
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# User-configurable variables
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mac_version="0.8.0"
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mac_version="1.0.0"
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make_threads=8
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ONESHOT_PATH=$HOME/Library/Application\ Support/Steam/steamapps/common/OneShot
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@ -19,7 +19,7 @@ echo "${white}Compiling ${bold}SyngleChance v${mac_version} ${white}engine for m
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# Generate makefile and build main + journal
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echo "-> ${cyan}Generate makefile...${color_reset}"
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qmake MRIVERSION=2.3
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qmake MRIVERSION=2.5
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echo "-> ${cyan}Compile engine...${color_reset}"
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make -j${make_threads}
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echo "-> ${cyan}Compile journal...${color_reset}"
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2
mkxp.pro
2
mkxp.pro
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@ -42,7 +42,7 @@ unix {
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macx: {
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INCLUDEPATH += $$QMAKE_MAC_SDK_PATH/System/Library/Frameworks/OpenAL.framework/Versions/A/Headers
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LIBS += -framework OpenAL -framework AppKit
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QMAKE_LFLAGS += -L/usr/local/opt/ruby@2.3/lib -L/usr/local/opt/openal-soft/lib
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QMAKE_LFLAGS += -L/usr/local/opt/ruby/lib -L/usr/local/opt/openal-soft/lib
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HEADERS += src/mac-desktop.h
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SOURCES += src/mac-desktop.mm
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}
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8
oclint.sh
Executable file
8
oclint.sh
Executable file
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@ -0,0 +1,8 @@
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#!/bin/sh
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set -e
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cd `dirname $0`
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cd oclint
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oclint -report-type html -o report.html ../src/alstream.cpp ../src/audio.cpp ../src/audiostream.cpp ../src/autotiles.cpp ../src/bitmap.cpp ../src/config.cpp ../src/etc.cpp ../src/eventthread.cpp ../src/filesystem.cpp ../src/font.cpp ../src/gl-debug.cpp ../src/gl-fun.cpp ../src/gl-meta.cpp ../src/glstate.cpp ../src/graphics.cpp ../src/i18n.cpp ../src/input.cpp ../src/keybindings.cpp ../src/mac-desktop.mm ../src/main.cpp ../src/oneshot.cpp ../src/plane.cpp ../src/rgssad.cpp ../src/scene.cpp ../src/screen.cpp ../src/sdlsoundsource.cpp ../src/settingsmenu.cpp ../src/shader.cpp ../src/sharedstate.cpp ../src/soundemitter.cpp ../src/sprite.cpp ../src/steam.cpp ../src/table.cpp ../src/texpool.cpp ../src/tileatlas.cpp ../src/tilemap.cpp ../src/tilequad.cpp ../src/vertex.cpp ../src/viewport.cpp ../src/vorbissource.cpp ../src/window.cpp ../binding-mri/audio-binding.cpp ../binding-mri/binding-mri.cpp ../binding-mri/binding-util.cpp ../binding-mri/bitmap-binding.cpp ../binding-mri/chroma-binding.cpp ../binding-mri/etc-binding.cpp ../binding-mri/filesystem-binding.cpp ../binding-mri/font-binding.cpp ../binding-mri/graphics-binding.cpp ../binding-mri/input-binding.cpp ../binding-mri/journal-binding.cpp ../binding-mri/module_rpg.cpp ../binding-mri/niko-binding.cpp ../binding-mri/oneshot-binding.cpp ../binding-mri/plane-binding.cpp ../binding-mri/screen-binding.cpp ../binding-mri/sprite-binding.cpp ../binding-mri/steam-binding.cpp ../binding-mri/table-binding.cpp ../binding-mri/tilemap-binding.cpp ../binding-mri/viewport-binding.cpp ../binding-mri/wallpaper-binding.cpp ../binding-mri/window-binding.cpp -- -c -pipe -stdlib=libc++ -O2 -std=gnu++11 -arch x86_64 -isysroot /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.13.sdk -mmacosx-version-min=10.10 -Wall -W -fPIC -DNDEBUG -DBINDING_MRI -D_THREAD_SAFE -I. -I. -Isrc -I/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.13.sdk/System/Library/Frameworks/OpenAL.framework/Versions/A/Headers -I/usr/local/Cellar/libsigc++/2.10.0/include/sigc++-2.0 -I/usr/local/Cellar/libsigc++/2.10.0/lib/sigc++-2.0/include -I/usr/local/Cellar/pixman/0.34.0_1/include/pixman-1 -I/usr/local/include/SDL2 -I/usr/local/include -I/usr/local/include/AL -I/usr/local/Cellar/libvorbis/1.3.6/include -I/usr/local/Cellar/libogg/1.3.3/include -I/usr/local/Cellar/physfs/3.0.1/include -I/usr/local/Cellar/ruby/2.5.0_2/include/ruby-2.5.0/x86_64-darwin17 -I/usr/local/Cellar/ruby/2.5.0_2/include/ruby-2.5.0 -I/usr/local/Cellar/qt/5.10.1/mkspecs/macx-clang
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@ -378,7 +378,7 @@ module Script
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begin
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if File.file?(Oneshot::JOURNAL)
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File.open(Oneshot::JOURNAL, "rb") do |input|
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File.open(Oneshot::GAME_PATH + "/Oneshot/" + Oneshot::JOURNAL,"wb") do |output|
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File.open(Oneshot::GAME_PATH + "/Oneshot/" + Oneshot::JOURNAL, "wb") do |output|
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while buff = input.read(4096)
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output.write(buff)
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end
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@ -389,6 +389,8 @@ module Script
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end
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rescue Errno::EACCES => e
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#this probably means the clover.exe already exists and is running, so no need to create it again
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rescue Errno::EEXIST => e
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#this means that the journal file already exists, so no need to create it again
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end
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if File.exists?("README.txt")
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File.open("README.txt", "rb") do |input|
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@ -448,6 +450,8 @@ module Script
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end
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rescue Errno::EACCES => e
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#this probably means the file already exists and is open, so no need to create it again
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rescue Errno::EEXIST => e
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#this probably means the file already exists, so no need to create it again
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end
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end
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@ -264,11 +264,11 @@ Oneshot::Oneshot(RGSSThreadData &threadData) :
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}
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// Get documents path
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std::string path = std::string(getenv("HOME")) + std::string("/Documents"); //xdg_user_dir_lookup_with_fallback("Documents", getenv("HOME"));
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std::string path = std::string(getenv("HOME")) + std::string("/Documents");
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p->docsPath = path.c_str();
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p->gamePath = path.c_str();
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#ifdef OS_OSX
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p->journal = "_______.app/Contents/MacOS/_______";
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p->journal = "_______.app";
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#elif defined OS_LINUX
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p->journal = "_______";
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#endif
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