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@ -392,7 +392,8 @@ class Scene_Map
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@spriteset = Spriteset_Map.new
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# Update map (run parallel process event)
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$game_map.update
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Input.set_led(GamepadMapColors::COLORS[$game_map.map_id].red, GamepadMapColors::COLORS[$game_map.map_id].green, GamepadMapColors::COLORS[$game_map.map_id].blue)
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color = GamepadMapColors::COLORS[$game_map.map_id] || GamepadMapColors::SUN
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Input.set_led(color.red, color.green, color.blue)
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@spriteset.update
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# Run automatic change for BGM and BGS set on the map
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$game_map.autoplay
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