mirror of
https://forgejo.xatacraft.ru/Sunshine/mkxp-sunshine.git
synced 2026-08-21 06:19:56 +00:00
a
This commit is contained in:
parent
70d9666ff8
commit
344ed7fc31
2 changed files with 2 additions and 2 deletions
|
|
@ -13,7 +13,7 @@ Target of sunshine mod - improve original game.
|
|||
* Cmake
|
||||
* C/C++ compiler
|
||||
* xxd
|
||||
* Ruby 3+
|
||||
* Ruby 3.4+
|
||||
* Boost
|
||||
* SDL3
|
||||
* pixman
|
||||
|
|
|
|||
|
|
@ -12,7 +12,7 @@ class Sprite_Footprint < Sprite
|
|||
self.bitmap = RPG::Cache.misc('footprints')
|
||||
self.src_rect.set(0, 16 * (direction / 2 - 1), 16, 16)
|
||||
|
||||
self.shader = character_name.start_with?("en") || (character_name.start_with?("niko") && $game_switches[160]) ? Shader::WorldMachine : Shader::Sprite
|
||||
self.shader = (Settings[:twm_shader] and Settings[:twm_shader_footprint]) and ($game_switches[160] or Settings[:true_memory_mode]) and (character_name.start_with?("en") or character_name.start_with?("niko")) ? Shader::WorldMachine : Shader::Sprite
|
||||
update
|
||||
end
|
||||
|
||||
|
|
|
|||
Loading…
Reference in a new issue