Added another check for a dream-time flag (last one)
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@ -68,7 +68,7 @@ def real_load
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# Restore BGM and BGS
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# Restore BGM and BGS
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# switch 181 or 183 or 186 means its time for a dream, so no BGM
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# switch 181 or 183 or 186 means its time for a dream, so no BGM
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if !($game_switches[181] || $game_switches[183] || $game_switches[186])
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if !($game_switches[181] || $game_switches[183] || $game_switches[186] || $game_switches[188])
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$game_system.bgm_play($game_system.playing_bgm)
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$game_system.bgm_play($game_system.playing_bgm)
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$game_system.bgs_play($game_system.playing_bgs)
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$game_system.bgs_play($game_system.playing_bgs)
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end
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end
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