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-removing unnecessary vars
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1 changed files with 0 additions and 3 deletions
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@ -110,9 +110,6 @@ class Scene_Map
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millisec = ((Graphics.frame_count * 1000) / Graphics.frame_rate) % 1000
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millisec = ((Graphics.frame_count * 1000) / Graphics.frame_rate) % 1000
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time_string = sprintf("%02d:%02d:%02d.%03d", hour, min, sec, millisec)
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time_string = sprintf("%02d:%02d:%02d.%03d", hour, min, sec, millisec)
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igt_seconds = (Graphics.frame_count / 60) % 60
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igt_minutes = (Graphics.frame_count / (60 * 60)) % 60
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igt_hours = Graphics.frame_count / (60 * 60 * 60)
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@in_game_timer.bitmap.fill_rect(0, 0, 140, 30, Color.new(0, 0, 0, 128))
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@in_game_timer.bitmap.fill_rect(0, 0, 140, 30, Color.new(0, 0, 0, 128))
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@in_game_timer.bitmap.draw_text(8, 0, 132, 30, time_string)
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@in_game_timer.bitmap.draw_text(8, 0, 132, 30, time_string)
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end
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end
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