This commit is contained in:
niko(depressedTWM) 2026-07-18 14:23:06 -04:00
parent 358119d45a
commit 11aecb086b
2 changed files with 1 additions and 16 deletions

View file

@ -26,7 +26,6 @@ module Settings
:en_purple_messagebox => true,
:enforce_april_fools => false,
:true_memory_mode => false,
:dejavu_mode => false,
:oneshot_mode => false,
# Advanced
@ -169,11 +168,6 @@ class Window_Settings
:name => tr('Dynamic Light'),
:parameter => :light,
},
#{
# :type => :bool,
# :name => tr('Shadows'),
# :parameter => :light_shadows
#},
],
tr("UI") => [
{
@ -221,17 +215,9 @@ class Window_Settings
:name => tr('True Memory Mode(Not implemented)'),
:parameter => :true_memory_mode
},
{
:type => :switch,
:name => tr("Dejavu mode"),
:switch => 399,
:parameter => :dejavu_mode,
:default => false,
:invert => false,
},
{
:type => :bool,
:name => tr('Freeware Mode(!)'),
:name => tr('Freeware Mode(!, WIP)'),
:parameter => :oneshot_mode
},
],

View file

@ -60,7 +60,6 @@ class Scene_Map
@blackfade.z = 9999
color = GamepadMapColors::COLORS[$game_map.map_id] || GamepadMapColors::SUN
Input.set_led(color.red, color.green, color.blue)
RPG::Mod.exec_hooks("hooks/Scene_Map/main", binding)
# Transition run
Graphics.transition