More anti-lag changes

This commit is contained in:
mshirt 2016-12-17 16:43:58 -06:00
parent 355b2d8528
commit 07f2d5d6fa

View file

@ -498,8 +498,13 @@ class Game_Map
end
# Update map event
for event in @events.values
if (event.list != nil && event.list.size > 1) || (event.x * 128 > $game_map.display_x - (10 * 128)) &&
(event.x * 128 < $game_map.display_x + (30 * 128)) &&
(event.y * 128 > ($game_map.display_y) - (10 * 128) &&
(event.y * 128 < ($game_map.display_y) + (27 * 128)))
event.update
end
end
# Update common event
for common_event in @common_events.values
common_event.update