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Disable redundant JPG support
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1 changed files with 1 additions and 1 deletions
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@ -252,7 +252,7 @@ int main(int argc, char *argv[])
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if (conf.windowTitle.empty())
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conf.windowTitle = conf.game.title;
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int imgFlags = IMG_INIT_PNG | IMG_INIT_JPG;
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int imgFlags = IMG_INIT_PNG;
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if (IMG_Init(imgFlags) != imgFlags)
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{
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showInitError(std::string("Error initializing SDL_image: ") + SDL_GetError());
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