Freeware mode updated
Implemented True Memory Mode
Added Crashdump privacy setting 
Ling faces updated
Magpie faces updated
Added ITS TIME FOR FIGHT CRIME setting(enabled fight_crime.ogg when niko on roomba)
Added x86, ARM64 and IA-64 specific optimizations
Added help screen in Settings
"Skip Text (R)" fixed
Fixed language selection
Replaced Japanese font with pixel one
Added SDL_HINT_INVALID_PARAM_CHECKS controller in Settings>Advanced
Added "Stream Privacy"
Added a change to sub categories in the settings
codebg panorama moving always
Dynamic light configured in Tower
Added SANITIZERS build option
"Watcher" time check function fixed
Ruby CTime.hour added
LoadQASave Deleted
TPtL translation issue fixed
fixed Obscured film bug
added icons and way to disable options in settings
fixed segfault while to fast window size changing
updated cg_blue picture
Deleted useless hooks
fix crash on game exit
Error handling updated
added gamepad button icons in settings
Removed MSVC support
Fixed bug #47
Game now support FreeBSD
Fixed bug #46
Added way to disable SecurityManager via oneshot.conf
Vsync code updated
cg_credits5.png updated
cg_lightbulb1.png updated
cg_lightbulb2.png updated
cg_tower5.png updated
cg_credits1B.png updated
Fixed bug #21
Fixed OpenGL ES 2 support
Added CMake option to build engine with OpenGL ES2 instead Desktop GL(why not?)
Added setting that disable some puzzles(For Wayland users)
PreloadScripts moved to modloader
Deleted Battletest and RPGMaker debug code
glstate Alpha calculation fix backported from MKXP
Added VALUE support in debugwriter.h
When STATIC build option is enabled, enable static libc++ and libgcc
CPU specific optimizations moved to separated Toolchanin files
Documents path search code rewrited to crossplatform SDL functions.
DEBUG SAVE bug fixed
Added FreeBSD build script
Fixed Office teleport bug
Added Crash Screen
Added In-Memory Log buffer
Added setting "Use Old Self Contained Universe(Reprise) version"
Rewrited audio system from SDL3_sound and OpenAL to SDL_mixer
Added Master Volume setting
Added viewports scaling
Build script for Windows MinGW

