Added 16:9 panorams support
Added Panorams/skyline_16.png
Added Panorams/green/maize_16.png
mri-bindings cleanup
RAM usage optimizations
*BSD and emscriptein specific fixes
On windows use of RAW input events by default
Maps changes
Added JIT support
Reload on F5
Scene_Map optimization
TPtL aray limit set to 300
New 16:9 arts
Optimized and extended debugwriter.h
Water shader optimized
Mouse scrolling support
Small ruby optimizations
Boost+Ruby sprintf error fix
New settings menu
Extended debug mode configuration
Added TracePoimt based profiler
Added April fools enforce mode
Added way to control WM shader via settings
Optimized game loading
Fasttravel settings
Removed useless hooks
Added way to set Led color on gamepads
Switches code optimized
Added eval protection for events interpritator and for Characters scripts
Added in-game keybindings settings
Added switch 400(defines 4:3 or 16:9 is used)
Removed depth limit for common events
Fixed bug "Андрей"
Fixed film
Added gamepad vibration support
Enabled Camera map block by default
Added helpers
Dynamic map viewport sizes
Govnocode fix naxui
Added dynamic light system
Added script function to change tiles in relatime
Fixed audio bug
